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World scale of the child GameObject is not properly computed when parent...
Steps to reproduce: 1. Open user attached project 2. Open the scene provided 3. Drag and drop the object "CubeToMove" as a child of ... Read more
Camera freezes in GVRDemo demo scene when focused on 'Laser' gameObject ...
After zooming in, there is no way to zoom out or move a camera. Focused Camera stays frozen and can't be moved or focused on another... Read more
Animations are lost when importing a .fbx file
How to reproduce: 1. Open the attached Test.zip project 2. Select Player.fbx file 3. Go to the Inspector window and inspect the Anim... Read more
Timeline "Play" hotkey (spacebar) is not working anymore
using the spacebar hotkey in Timeline to activate play/stop of the play controls does nothing. repro: - open attached project or cr... Read more
2D Sprite Bone Editor causes Fatal error when more bones are added to th...
How to reproduce: 1. Open the attached user's 'Testing_new_2d.zip' project 2. Open 'Test' Scene 3. Click on the 'character_placehold... Read more
[Performance] Memory leak when pausing billboarded particles in editor p...
Repro steps: 1. Add a default particle system in the scene 2. (Optional) Increase the emission rate and max particle cap to make the... Read more
Custom mouse cursor does not appear in WebGL builds
How to reproduce: 1. Open the project attached by the user (UnityHungryGuppy.zip) 2. Open the "HGLevel" Scene, run it 3. Notice how ... Read more
[MacOS][LWRP] Editor freezes after changing Camera's "Viewport Rect" values
Reproduction steps: 1. Create a New Light Weight RP Project 2. Upgrade the LWRP through the package manager to '4.1.0-preview' 3. S... Read more
[IL2CPP] Certain LINQ query operation return null
Steps to reproduce: 1. Download attached project 2. Build a "scene" for the Standalone platform 3. Launch player Expected results:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Greyed out Icon for Tool Context is misaligned in the Tools Overlay in the URP 3D Sample Template
- HDR colors are recorded in gamma compressed values instead of linear values when using the Animation window
- Scroll bar fails to resize when content is dynamically removed in Player or Play Mode
- Error "Shader error in 'Shader Graphs/ScrollingHologram_Graph" when switching HDR Debug Mode to Gamut View
- "Unable to add Renderer to the Scene after Culling.“ and “NullReferenceException: Object reference not set to an instance of an object“ errors spawned when changing the light shadow settings in the Player