Search Issue Tracker

2
votes
By Design

AssetDatabase.CreateFolder doesn't work properly when called from AssetP...

Scene Management

-

Jun 07, 2017

-

Version/s: 2017.1.0b8

When using AssetDatabase.CreateFolder from an AssetPostprocessor callback, the folder is created and although its GUID is immediatel... Read more

2
votes
Won't Fix

Cannot find the requested method Packager.CollectAllChildren when upload...

Scene Management

-

Jun 07, 2017

-

Version/s: 2017.1.0b7

Steps to reproduce: 1. Open user attached project 2. Select Asset Store Tools -> Package Upload 3. Select the SpeechBubbles as the... Read more

0
votes
Fixed

Editor crashes in Transform::CountNodesDeep when loading a new scene

Scene Management

-

Jun 08, 2017

-

Version/s: 2017.1.0b6

To reproduce: 1. Open the project, attached by user (GameOfKartofeel.zip) 2. Open "Fase1" scene 3. Enter Play mode 4. Move characte... Read more

0
votes
By Design

[Video Player] Can't play a video after stopping it

Video

-

Jun 08, 2017

-

Version/s: 5.6.1p3

Steps to reproduce: 1) Download attached project 'reproProject.zip' and open in Unity 2) Open 'demoVideo' scene and press Play 3) C... Read more

1
votes
Fixed

'MecanimDataWasBuilt()' assert after opening project

Animation

-

Jun 08, 2017

-

Version/s: 2017.1.0b9

Steps to reproduce: 1. Open attached project 2. Notice Assertion failed: Assertion failed on expression: 'MecanimDataWasBuilt()' in... Read more

0
votes
Fixed

Big (>1KB) ComputeBuffers created with IndirectArguments flags fails to ...

Shaders

-

Jun 08, 2017

-

Version/s: 5.6.0f3

Steps to reproduce: 1) Download attached project and open in Unity 2) Open scene 'Scene' and press play 3) After ~3 seconds stop Pl... Read more

0
votes
By Design

Alpha value is not clamped to zero when setting shader's alpha blending ...

Shaders

-

Jun 05, 2017

-

Version/s: 5.6.1p2

To reproduce: 1. Open user's project, in Project window click Unlit_NegativeAlpha material 2. In Inspector window, right-click mater... Read more

1
votes
Fixed

Graphics.DrawMeshInstancedIndirect ignores the material property block p...

Shaders

-

Jun 08, 2017

-

Version/s: 5.6.0f3

Steps to reproduce: 1. Open "BugPropertyBlock" project 2. Open scene "Scene" 3. Press play -Color isn't applied to instances in the... Read more

0
votes
Fixed

Crash in MeshRenderingData::ExtractMeshBuffersAndDrawRange while enterin...

Graphics - General

-

Jun 07, 2017

-

Version/s: 5.6.1f1

How to reproduce: 1. Open the attached "mapboxv5" project 2. Open "emergency simulator" scene and enter playmode (crash might occur... Read more

0
votes
Fixed

Dropping corrupted prefab to the project, doesn't show prefab in the Ass...

Scene Management

-

Jun 09, 2017

-

Version/s: 2017.2.0a3

How to reproduce: 1. Create a new project 2. Drag and drop attached prefab SR_Camera ( it is corrupted as it has a GameObject that h... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.