Search Issue Tracker
Fixed in 2017.2.0f3
Votes
0
Found in
2017.2.0a3
Issue ID
919220
Regression
Yes
Dropping corrupted prefab to the project, doesn't show prefab in the Assets folder, but makes project unusable
How to reproduce:
1. Create a new project
2. Drag and drop attached prefab SR_Camera ( it is corrupted as it has a GameObject that has a Transform component that has a child that doesn't belong to any GameObject.)
Result: prefab doesn't appear in Assets folder and Editor becomes unusable. For example, one can still create Cube in the scene, Restore Down or Maximize the project and only the it will appear in the scene, however, it won't appear in hierarchy. Also it is not possible to select another tab.
NOTE: Reopening the project CRASHES Editor
Reproducible: 2017.2.0a1, 2017.2.0a3
Not reproducible: 2017.1.0b9
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Graph Debug Window can be right clicked through and the Node Workspace is manipulated instead
- [Linux] Top left corner of the screen is unresponsive when the Editor recompiles
- [Android] [Vulkan] Cubes stuck on the first few frames of rotation and application flickering when an Overlay Camera is added to the Camera Stack with MSAA enabled
- Profiling information icon does not update for Light Mode
- [Linux] Type to select functionality is missing for drop down menus
Add comment