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Fixed in Unity 2017.2.0f3

Votes

0

Found in

2017.2.0a3

Issue ID

919220

Regression

Yes

Dropping corrupted prefab to the project, doesn't show prefab in the Assets folder, but makes project unusable

Scene Management

-

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Priority: 2Necessary for shipping a final release

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Severity: 1Crash, freeze, data loss, work stops

How to reproduce:
1. Create a new project
2. Drag and drop attached prefab SR_Camera ( it is corrupted as it has a GameObject that has a Transform component that has a child that doesn't belong to any GameObject.)
Result: prefab doesn't appear in Assets folder and Editor becomes unusable. For example, one can still create Cube in the scene, Restore Down or Maximize the project and only the it will appear in the scene, however, it won't appear in hierarchy. Also it is not possible to select another tab.

NOTE: Reopening the project CRASHES Editor

Reproducible: 2017.2.0a1, 2017.2.0a3
Not reproducible: 2017.1.0b9

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