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1
votes
Duplicate

Objects with URP Shader Graph materials are pink when built on WebGL

Package: Shader Graph

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Jun 16, 2020

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Version/s: 9.0.0-preview.14

How to reproduce: 1. Open user's attached "webgl_urp_bug.zip" project 2. Open "SampleScene" scene 3. Enter Play Mode 4. Observe the ... Read more

0
votes
Fixed

InvalidProgramException error is thrown when loading an Addressable asse...

Scripting

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May 11, 2020

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Version/s: 2017.4, 2020.1.0b8, 2020.2

How to reproduce: 1. Open user's attached "BugRepro.zip" project 2. Open "SampleScene" scene 3. Select "GameObject" in the Hierarchy... Read more

0
votes
Fixed

Command Buffer Blit between active Render Texture into BGRA32 Render Tex...

Texture

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Jun 17, 2020

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Version/s: 2018.4, 2018.4.23f1, 2020.2

How to reproduce: 1. Open the attached 'RenderTextureBlit.zip' project 2. Open 'SampleScene' Scene 3. Select 'ScreenCapture' GameOb... Read more

0
votes
Fixed

[Vulkan][Windows][Android] Shader compilation errors are thrown after bu...

Shader System

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Jun 18, 2020

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Version/s: 2020.1, 2020.2, 2020.2.0a14

How to reproduce: 1. Open the attached project 2. Make sure platform set to Android 3. Go to TestRunner window (Window->General->Tes... Read more

0
votes
Fixed

NullReferenceException is not thrown when calling PlayOneShot function f...

Audio

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May 16, 2020

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Version/s: 2018.4, 2019.3.13f1, 2020.2

How to reproduce: 1. Open the attached project's "case_1247944-Project.zip" Scene labeled "SampleScene" 2. Enter the Play Mode 3. Ob... Read more

0
votes
Won't Fix

[ECS]Compile error with ECS system when creating a Windows build

Package: Entity Component System (ECS)

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Jun 05, 2020

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Version/s: preview.7 0.11.0

.How to reproduce: 1. Open the attached "CompilerErrorRepro.zip" Project 2. Build the project Expected Behavior: The build is succe... Read more

0
votes
Fixed

MissingRefferenceException is thrown when entering Play Mode using ProBu...

Package: Probuilder

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Jun 16, 2020

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Version/s: 2018.4, 2019.4.0f1, 2020.2

How to reproduce: 1. Open the attached project "proBuilder.zip" 2. In the Project window, go to Assets > Scenes and open "SampleScen... Read more

0
votes
Duplicate

[Android][IL2CPP] Build crashed on a device when setting C++ compiler co...

IL2CPP

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Jun 17, 2020

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Version/s: 2019.3.0a1, 2019.4, 2020.1, 2020.1.0b12, 2020.2

Steps to reproduce: 1. Open user's attached project "Test2020.zip" 2. Go to Build Settings 3. Press Build and run to an Android devi... Read more

0
votes
Fixed

Adaptive Performance package does not automatically add built-in depende...

Package: XR Subsystem Registration

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Jun 17, 2020

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Version/s: 1.0.6

How to reproduce: 1. Open user-submitted project (SubsystemErrors.zip) 2. Open the Package Manager window 3. Import the Adaptive Per... Read more

0
votes
By Design

Code in UNITY_EDITOR block executes during Player or Assetbundle build

Scripting

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Jun 16, 2020

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Version/s: 2019.3, 2019.3.10f1, 2019.4, 2020.1, 2020.2

Steps to reproduce: 1. Open user's attached project "UnityEditorWhenAssetbundling.zip" 2. Go to Build Settings 3. Build 4. Launch th... Read more

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