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Texture 'Read/Write' option does not double the memory in Profiler
How to reproduce: 1. Open attached project "TextureReadWriteMemory.zip" and scene "test" 2. Open File -> Build Settings 3. Make sur... Read more
[Play] Humanoid is tilted backward when AnimatorControllerPlayable and A...
How to reproduce: 1. Open user's attached "AnimancerDev.zip" project 2. Open "Scene" Scene 3. Enter Play Mode 4. Observe the Game vi... Read more
Performance loss when Universal RP calls Camera.main twice per frame whi...
How to reproduce: 1. Open user's attached project "URPSlowBug.zip" 2. Go into Play Mode Expected result: GameObjects load without a... Read more
Dragging between siblings in the Hierarchy no longer works
Repro steps: 1. Create a new project 2. Create a GameObjects and make it into a prefab 3. Enter Prefab Mode 4. Create a few child Ga... Read more
[NetCode] RPCs can silently be lost if more RPC data than can fit one pa...
How to reproduce: 1. Open attached project "NetcodeBugReport_20200707.zip" and scene "NetCube" 2. Enter Play mode 3. In Game view's... Read more
Models change their position in scene when upgrading project
How to reproduce: 1. Open the attached project "case1261935.zip" and scene "Battlefield" in any Unity version from 2018.4.0f1 to 201... Read more
Modifying scoped registries in project manifest does not update Package ...
Modifying scoped registries in project manifest does not update Package Manager UI window because a UPM Resolve operation is not tri... Read more
C# compiler in Unity editor crashes when running on Apple silicon devices.
Only reproduces on 2020.2. Does not reproduce on 2019.4 or 2020.1. Read more
Unity Hub doesn't work on Apple silicon devices
Found in: Unity Hub 2.3.x Fixed in: Unity Hub 2.4.0 beta 2. Unity Hub beta can be downloaded from https://public-cdn.cloud.unity3d.... Read more
Compile errors in DLLs are not treated as compile errors
1 I created 2 precompiled DLLs through VisualStudio: DLL2 references DLL1 2 I drag and dropped those DLLs to Unity project 3 I creat... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text Styles are not applied to Underline and Strikethrough when TextMeshPro text without tags is used
- Scene View selection is broken when there are multiple GameObjects that draw Gizmos
- Random Number Operator in a child System only has set limited seeds for particle spawning in a visual effect when entering the Play Mode
- Blender FBX file import triggering incorrect errors
- Overlay UI opaque colors are shown incorrectly in the Player when a HDR display and Linear Color Space are used