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Incorrect offset is set when setting the Pivot for Vertical/Horizontal B...
How to reproduce: 1. Open the attached "1291175_particles.zip" project 2. Open the "SampleScene" Scene 3. Select the "Vertical" Game... Read more
"Error adding system: Data not available." thrown when building specific...
To reproduce: 1. Open attached project 2. Open scene 3 3. Build standalone 4. Notice warning "GI output for inputsystem:xxxx is miss... Read more
Parent and child nested Scriptable Object Assets switch places when pare...
How to reproduce: 1. Download and open the attached project "1189089.zip" 2. Create a parent Scriptable Object Asset (Right-click ->... Read more
[AsyncLoadInEditor] Crash on memcpy when opening a project that loads TS...
Reproduction steps: 1. Open the attached "repro-project" 2. Observe the crash Reproducible with: 6000.0.0b16, 6000.0.1f1 Not r... Read more
[Windows] Memory leak on .Net 4.x and x86 builds
To reproduce: 1. Download attached project "MemoryUsage.zip" and open in Unity 2. Open "SampleScene" scene 3. Enter Play mode 4. Ob... Read more
[VR] Particle Systems cause "task.rasterData.indexBuffer == NULL" error ...
Steps to reproduce: 1. Create a new project 2. Enable VR 3. Create a particle system 4. Enter playmode and put it in your HMDs view ... Read more
[XR][WindowsMR][URP] GameView Camera rendering from incorrect transform ...
Steps to reproduce: 1. Download the attached project and open "SampleScene" scene 2. Make sure that platform is UWP, XR is enabled a... Read more
The GlobalObjectIdHash on the NetworkObject component is different from ...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the “Assets/Scenes/MainMenu.unity” Scene 3. Build and run the Play... Read more
[iOS 14][Metal] Application stucks on splash screen and 'XPC_ERROR_CONNE...
How to reproduce: 1. Open the attached 'ios_long_startup.zip' project 2. Switch Platform to iOS in Build Settings 3. Build for iOS a... Read more
[Nested Prefabs] Modifying Nested UI Canvas Prefab sets the scene instan...
To reproduce: 1) Open the attached project and the TestScene 2) Select BottomLevelCanvas in the hierarchy and open prefab editor 3) ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects