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[Editor] Preview pane does not redraw on reimport from Import Settings
Preview of Model is not real-time updated on changing the properties from Import Settings Steps to Reproduce: 1. Create a new proje... Read more
[Oculus GO] Applications are capped at 30 fps when building a project fo...
To reproduce: 1. Open any project with Oucus go API for Android set up 2. Buld and run On Oculus GO 3. Observe the logcat (filter th... Read more
Unloading the Render Pipeline Asset causes a crash
When unloading the Render Pipeline Asset in Graphics Settings, the Editor will crash. Reproduction Steps: 1. Open the Graphics Sett... Read more
FBX Importer: Contextual menu for Events not working anymore
In the Importer > Animation tab, you can create & delete animation Events using the "+" button & delete hotkey, BUT the contextual m... Read more
Crash on SemiNumericCompare when opening prefab
How to reproduce: 1. Open the attached project 2. Select Resources/Gem.prefab in the Project 3. Press "Open Prefab" in the Inspector... Read more
[Support] SslStream.AuthenticateAsClient is never authenticated when try...
How to reproduce: 1. Open attached project "AuthenticateAsClientBug.zip" and scene "BrokenScene" 2. Enter PlayMode 3. Observe Conso... Read more
[Terrain] Need to remove .5 clamp from Stamp Height shader pass
We shouldnt be clamping snce this is not a generic paint op Read more
[WindowsMR][Emulation] Unable to disconnect remoting after connecting an...
1. What happened Editor will prevent the user from disconnecting a remote connection to device after a connection has been establis... Read more
VFX Graph package manifest does not declare any dependencies on other pa...
How to reproduce: 1. Create a new Unity project 2. Open the Package Manager window 3. Find and select the 'Visual Effects Graph' pac... Read more
[LWRP] Shaders are not included in the build when their name contains 'D...
How to reproduce: 1. Open tester-submitted project (ShadersDebug) 2. Open the 'SampleScene' scene 3. Build and Run the project Expe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fog "Density" field dragging is too sensitive
- Webpage from example hyperlink is missing when opened in the Universal 3D sample template
- Console window loses focus of the last message when a lot of messages are shown in a row
- Shadow artifacts appear when using a merged mesh with a specific Near Plane value in the Play Mode in URP
- "TlsException: Handshake failed - error code: UNITYTLS_INTERNAL_ERROR" error when a lot of web requests are sent within a few minutes