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0
votes
Fixed

Soft Particles do not fade out near the opaque surfaces when Post Proces...

Package: Scriptable Render Pipeline Universal

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Apr 26, 2020

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Version/s: 9.0.0-preview.35

How to reproduce: 1. Open the attached project "1241626.zip" 2. Open the "Test" Scene 3. Enter the Play Mode 4. Select the "FX Camer... Read more

0
votes
Postponed

[Editor] Reproduction for "Microsoft (R) Visual C# Compiler" Error message

Asset - Database

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Jun 27, 2020

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Version/s: 2019.3.15f1, 2019.4, 2020.1, 2020.2

Reproduction steps: 1. Download the user-submitted custom package 2. Create a new project 3. Import the package (Assets -> Import Pa... Read more

1
votes
Fixed

Reflection probe bounces don't work when Rendering Path is set to 'Defer...

Progressive Lightmapper

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Jul 02, 2020

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Version/s: 2018.4, 2019.4.1f1, 2020.2

How to reproduce: 1. Open user-submitted project (ReflectionProbeTest.zip) 2. Open the SampleScene 3. Select the 'Reflection Probe' ... Read more

0
votes
Won't Fix

"ReferenceException" Errors are thrown when interacting with custom UI e...

uGUI

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Jun 09, 2020

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Version/s: 2018.4, 2019.4.0f1, 2020.2

How to reproduce: 1. Open attached project "case1254425.zip" and scene "SampleScene" 2. Open scene "Test1" 3. Click on the Button in... Read more

0
votes
By Design

[Graphics]CaptureScreenshotIntoRenderTexture output is flipped in the Ed...

Texture

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Jun 10, 2020

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Version/s: 2019.3.6f1, 2019.4, 2020.1, 2020.2

Reproduction steps: 1. Open the user's attached project "CaptureScreenshotIntoRenderTextureBug.zip" 2. In the Project window under "... Read more

1
votes
Fixed

[Terrain] Modifying only 'Control Texture Resolution' or 'Base Texture R...

Terrain

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Jun 27, 2020

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Version/s: 2019.3.0a12, 2019.4.0f1, 2020.1, 2020.2

How to reproduce: 1. Open attached project "Terrain Bug.zip" and scene "Test" 2. In Hierarchy window, select "Terrain" object 3. In... Read more

1
votes
Fixed

[Wild Crash] Editor crashes on mono_aot_get_cached_class_info when Gizmo...

Scene/Game View

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Jun 30, 2020

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Version/s: 2019.3.15f1, 2019.4.1f1

Reproduction steps: 1. Open attached "MyFirstGame.zip" project 2. Open Build Settings 3. Switch Platform to WebGL -- Observe the cra... Read more

0
votes
Fixed

[GPU PLM] Crash in Radeon::AnalyzeImageLuminance after toggling baked ob...

Progressive Lightmapper

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Jul 02, 2020

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Version/s: 2020.1.0b14

Steps to repro: 1. Pull Enter The Room project (https://ono.unity3d.com/test-data/gi-tests/EnterTheRoom) and sync to revision a9e374... Read more

0
votes
Fixed

Mecanim Bone restrains are ignored when moving the bone through the Tran...

Animation

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Apr 15, 2020

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Version/s: 2018.4, 2019.3.0f6, 2019.4, 2020.1

Reproduction steps: 1. Open the user's attached project ("ReportRMBug.zip") 2. Open the repro scene ("tempscene") 3. Enter Play Mode... Read more

0
votes
Won't Fix

[Memory Profiler] Memory Profiler window fails to show memory blocks and...

Profiling

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Jun 30, 2020

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Version/s: 2019.3.0b10, 2019.4, 2019.4.1f1, 2020.1, 2020.2

Steps to reproduce: 1. Open the project in user's attached link "https://bitbucket.org/Unity-Technologies/memoryprofiler/downloads/"... Read more

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