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[Android] Google Play Console APK Pre-Launch report has accessibility wa...
Steps to reproduce: 1. Open user attached project 2. Build with checked ARMv7 architecture 3. Upload it into Google Play 4. Look t... Read more
PrefabUtility.LoadPrefabContents returns object's name before renaming it
Steps to reproduce: 1. Download and open attached project 2. Click "Tools > Reproduce Bug 1 =D" Expected: "First object name in as... Read more
[LWRP] Shader errors and Project view issue after downloading a project ...
How to reproduce: 1. Download and open project from Collab 2. Notice that materials under Assets/Materials become pink in Project vi... Read more
Non–360 3D video is rendering with glitches (vertical colour bands)
Non–360 3D video is rendering with glitches (vertical colour bands). Steps to reproduce: 1) Open [FTP]Panoramic videos from collab.... Read more
[iOS] Memory leak when invoking typeof(float[]).IsEnum
To reproduce: 1. Download attached project "Dbase_Test.rar" and open in Unity 2. Open "0" scene 3. Build for iOS 4. Deploy the Xcod... Read more
Disable Unity Audio causes inconsistent results via editors and builds
To reproduce: 1. Open attached project "TestVideoPlayer.zip" 2. In main toolbar, go to Edit>Project Settings>Audio 3. make sure the ... Read more
[Terrain] Brush shape doesn't change while painting details
Brush shape appears a circle rather than the selected texture. Steps To Reproduce: 1. Hierarchy -> 3D Object -> Terrain 2. In the ... Read more
Reset in inspector does not revert ScriptedImporter values to default va...
Using the Reset button in a ScriptedImporter inspector window does not reset the values to the default one declared in the C# script. Read more
Resetting script execution order after deleting an included script resul...
Fixed in 2019.1.0a7 Read more
WebGL build fails, conflicting with existing Emscripten&Python installation
Python binary path added to Environment Variable Path on Windows causes conflict with WebGL Build Tools 1. What happened When atte... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- [VFX Graph] HSLS Redefinition error when input have the same name as attributes
- [VFX Graph] HLSL VFXFIXED_RAND isn't working
- Crash on Meta Quest 2 when using Vulkan
- Greyed out Icon for Tool Context is misaligned in the Tools Overlay in the URP 3D Sample Template