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Fixed in 2019.1.X

Votes

0

Found in

2017.1.0f3

Issue ID

938826

Regression

No

WebGL build fails, conflicting with existing Emscripten&Python installation

WebGL

-

Python binary path added to Environment Variable Path on Windows causes conflict with WebGL Build Tools

1. What happened

When attempting to make WebGL build i got the following error:

File "C:\tools\python\lib\site.py", line 176
file=sys.stderr)
^
SyntaxError: invalid syntax

2. How we can reproduce it using the example you attached
a. Set path to a custom Python installation, such that python.exe is in the path and accessible from e.g. the command line (edit system environment variables > system variables > Path > add e.g. ;c:\tools\python;)

b. Launch Unity Editor after the change to the path variable.

c. Make a WebGL build

Comments (1)

  1. 6c1547d0478116ca5b592fa3b0424799?d=mm

    snehalh

    Jul 07, 2021 11:51

    Removed use of Python multiprocessing library because of stability issues. ... The function dynCall is not available in -s MINIMAL_RUNTIME=1 builds. ... with conflicting names that the linker distinguishes by appending a random suffix. ... elements in html5.h event handler callbacks and WebGL context creation.
    Visit https://www.reddit.com/r/Unity3D/comments/ofha10/can_i_use_python_in_unity/

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