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Text from clipboard is pasted two times into input field
Steps to reproduce: 1. Download 1084036_repro.zip 2. Open "test" scene 3. Enter play mode 4. Copy text to the clipboard 5. Past stri... Read more
[iOS] [Metal] Letterboxing when resolution is set to one that does not m...
To reproduce: 1. Open repro project(link in edit) 2. Build and run on iPhone X 3. Tap screen at the top, center and the bottom(pink ... Read more
[WebGL] [Safari] Camera is not rendered when using PP Color Grading
To reproduce: 1. Open repro project 2. Build and run for WebGL on Safari and Chrome 3. Notice that Camera with PP Color Grading is n... Read more
Unity crashes on "ExtendVisibleAsChild" when onSceneGUIDelegate referenc...
Repro steps: 1. Open user attached project 2. Main Menu -> Test -> "Attach to OnSceneGUI: Null Entry" Expected: Method executes suc... Read more
Releasing an asset doesn't unload it from Memory
Reproduction steps: 1. Open "TextureRefExample.zip" project 2. Open the Profiler Window 3. Build the Player with "Development Build... Read more
Modifications to Prefab instances in the Scene are reset when replacing ...
When replacing a prefab asset the transforms, as well as all modifications to all prefab instances in the scene of that prefab asset... Read more
[.NET 4.X] Instead of showing which package needs to be enabled to fix c...
Steps to reproduce: 1. Open attached project 2. In console, notice errors: - Assets/Test.cs(8,9): error CS0246: The type or namespa... Read more
[Windows] Upgrading project from 2017.* to 2018.* changes Cinemachine Vi...
To reproduce: 1. Download attached project "TimelineBugRepro2018_UpgradedFrom2017.zip" and open in Unity 2017.4.11f1 2. Open "Actua... Read more
Probuilder Unlit Solid Color shader breaks with transparent color
1. Open attached project 2. Open "Probuilder_UnlitShaderIssue" scene 3. Walk around in front of red surface with cube behind it. 4. ... Read more
Closing the 'Shader' dropdown menu when inspecting a Material fills the ...
How to reproduce: 1. Create a new Unity project 2. Create a new Material 3. Select the Material and in the Inspector window open and... Read more
All about bugs
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