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2
votes
By Design

Incorrect offset of render of Graphics.Blit / CommandBuffer.Blit in VR

XR SDK

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Dec 19, 2018

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Version/s: 2017.4.10f1, 2017.4.11f1, 2018.3.0a1, 2019.1.0a12

Steps to reproduce:1. Download and open the project2. Enter Playmode in VR Expected result: red sphere is drawn centeredActual resul... Read more

0
votes
Won't Fix

[XR] Frame debugger will render next frame sometimes even though play m...

XR SDK

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Sep 24, 2018

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Version/s: 2019.1.0a2

If you have the frame debugger doing and an active HMD and click on or arrow up/down through the list of draw calls sometimes there ... Read more

5
votes
Won't Fix

[WindowsMR][Remoting] - 2018 - GestureRecognizer doesn't work in Standal...

XR SDK

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May 17, 2018

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Version/s: 2018.2.0a2

GestureRecognizer doesn't work in Standalone Build using UWP Remoting Using Unity 2018.2.0a2 version Build UWP app and enable mix-re... Read more

0
votes
Won't Fix

[XR] Oculus dashboard depth sharing is incorrect in one eye when using s...

XR SDK

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Sep 25, 2018

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Version/s: 2018.1.9f1, 2019.1.0a2

The depth shading is off between the two eyes when using instancing with the Oculus Dash Depth Buffer sharing. This seems to work fi... Read more

0
votes
Won't Fix

[HoloLens] Tracking Loss image is rendered behind game object

XR SDK

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Sep 26, 2018

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Version/s: 2018.2.7f1

Steps to reproduce:1. Download attached project2. Switch platform to UWP and build project3. Deploy to HoloLens4. When app launches ... Read more

6
votes
Won't Fix

Editor crashes when opening SteamVR Input window on MacOS

XR SDK

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Sep 24, 2018

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Version/s: 2018.2.9f1

Steps to reproduce:1. Create a new project2. Import the SteamVR package3. Select Window/SteamVR Input Result: crash Reproduced on 20... Read more

1
votes
Fixed

Unable to see model loaded from AssetBundle until we re-apply the shader...

XR SDK

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Dec 18, 2019

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Version/s: 2019.2.16f1

1. What happenedWhen we load a model from an AssetBundle the model does not show unless we re-apply the shader.We have created a 3D ... Read more

1
votes
Duplicate

[XR] Modifying XRSettings.eyeTextureResolutionScale always fails

XR SDK

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May 06, 2019

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Version/s:

How To Reproduce:1) Create a new project.2) Enable XR with a Windows Standalone target.3) Create a script to change XRSettings.eyeTe... Read more

0
votes
Fixed

[XR][Quest][Vulkan] Vulkan XR apps crash on Quest upon launch when Optim...

XR SDK

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Oct 29, 2020

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Version/s: 2021.1.0a2

Repro steps:1. Create a new project2. Add XR Plug-in Management3. Set Graphics API to Vulkan4. Enable Optimized Frame Pacing in Play... Read more

0
votes
Won't Fix

Secondary display does not render when Stereo Display (non-head-mounted)...

XR SDK

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May 28, 2018

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Version/s: 2018.1.0b3

Steps to reproduce:1. Download and open the attached project2. Build and run on a setup of 2 monitors where at least one of them is ... Read more