Search Issue Tracker
[HDRP][XR][VFX Graph] Game window view modes other than Left Eye cannot ...
Repro steps:1. Open attached project2. Open scene VisualEffectSamples3. Try changing Target Eye setting in the Game Window to anythi... Read more
[XR][Quest] _WorldSpaceCameraPos in vertex shaders always assumes the le...
Repro steps:1. Open attached project2. Build and Run on Quest3. Observe the wood floor with each eye while the other is closed Actua... Read more
[XR][XRSDK][Cardboard] Stopping XR subsystems causes a corrupted image t...
Repro steps:1. Open user attached project2. Build and Run on Android3. Notice what's displayed on the screen4. Press the INIT VR but... Read more
[XR][XRSDK][Oculus Go] Splash screen doesn't get shown when using the ne...
Repro steps:1. Create a new project2. Add XR SDK for Oculus3. Build and Run on Oculus Go Actual: Splash screen doesn't get shown Rep... Read more
[XR][Oculus] VR judder can be seen through the HMD when changing the cam...
Reproduction steps:1. Open attached project ("shrink_plus.zip")2. Enter Play mode and put on the HMD3. Using the arrow down key lowe... Read more
[VCS] XRSettings file shows checkout pop up which is inconsistent with o...
Steps to reproduce: 1. Create new project2. Submit assets to VCS3. Add script to project or cause domain reload4. Notice that XRSett... Read more
Camera with Post-Processing layer renders at half resolution when Stereo...
How to reproduce:1. Open the attached "pfxBug" project2. Enter the Play Mode3. Change the Game view scale to 5x4. In the Game view C... Read more
[XR] [Skybox] Skybox rendering does not respect far plane setting, occlu...
Using a very simple scene, some or all geometry is not being rendered in Play mode. This bug occurs on:- Unity: 2019.3.3f1 or 2020.1... Read more
[XR] ParticleSystem.ScheduleGeometryJobs takes up to ~60% of time when u...
Reproduction steps:1. Open the attached project ("Heat sources PoC.zip")2. Open "Handheld Test"3. Open Profiler window4. Enter Play ... Read more
[XR] Can't access depth texture from XR SDK Display subsystem as glTexSt...
How to reproduce:1. Open the user's attached project2. Load the Scene "display"3. Build and Run to an Android device4. Use the Rende... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field