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[WSA] System.TypeInitializationException is thrown when deploying an APP...
Steps to reproduce: 1. Open the attached project (kartb.zip) 2. Switch platform to Windows Store 4. Build for WSA 8.1 SDK, Target de... Read more
UnityEngine.Windows class is unreachable in non-Windows store setup. It ...
UnityEngine.Windows class is unreachable in non-Windows store setup. It should be clarified as such I was looking for a System.IO.F... Read more
[UWP] first UWP build after opening a project throws a shader error when...
First UWP build after opening a project throws a shader error when that error is ignored on subsequent builds and other platforms T... Read more
[WSA] Debugging doesn't work with Release configuration
Reproduction steps: 1. Build any project to UWP with C# projects enabled 2. Put a breakpoint in any script 3. Start app using Releas... Read more
[UWP] Editor crashes when building the attached project which uses custo...
Reproduction steps: 1. Build the attached project to any folder 2. Editor will silently crash after a while Reproducible with: 5.5,... Read more
[UWP] Input Mouse axies return invalid values in the first frame after l...
Steps to reproduce: 1. Open attached project "911008.zip" 2. Build "test" scene for UWP 3. Open VS solution 4. Build & Deploy on loc... Read more
[WSA] System.BadImageFormatException is thrown when running the WSA build
Steps to reproduce: 1. Open the attached project (UWPKinect.zip) 2. Switch platform to Windows Store 3. Build for WSA Universal 10 S... Read more
[WSA] Il2CppExceptionWrapper is thrown when running the WSA build with I...
Steps to reproduce: 1. Open the attached project (OC) 2. Switch platform to Windows Store 3. Build for WSA Universal 10 SDK, Build t... Read more
[WSA] UnityWebRequest.Head() can not return a header in an UWP build
Steps to reproduce: 1. Open the attached project (WebRequestRepro.zip) 2. Switch platform to Windows Store 3. Set the InternetClient... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor gets stuck on the "Reloading Domain" window when the Play Mode is entered and exited a few times in a short period
- Undoing Animator Parameter name change breaks references to it
- Crash on BV4_OverlapBoxAll when moving in play mode
- Custom mesh water surface normal map fades out when Y Position increases
- [Android] Flickering artifacts when using "ScriptableRenderer.EnqueuePass(RenderPassEvent.BeforeRenderingPostProcessing)" multiple times