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[WSA] System.TypeInitializationException is thrown when deploying an APP...
Steps to reproduce: 1. Open the attached project (kartb.zip) 2. Switch platform to Windows Store 4. Build for WSA 8.1 SDK, Target de... Read more
UnityEngine.Windows class is unreachable in non-Windows store setup. It ...
UnityEngine.Windows class is unreachable in non-Windows store setup. It should be clarified as such I was looking for a System.IO.F... Read more
[UWP] first UWP build after opening a project throws a shader error when...
First UWP build after opening a project throws a shader error when that error is ignored on subsequent builds and other platforms T... Read more
[WSA] Debugging doesn't work with Release configuration
Reproduction steps: 1. Build any project to UWP with C# projects enabled 2. Put a breakpoint in any script 3. Start app using Releas... Read more
[UWP] Editor crashes when building the attached project which uses custo...
Reproduction steps: 1. Build the attached project to any folder 2. Editor will silently crash after a while Reproducible with: 5.5,... Read more
[UWP] Input Mouse axies return invalid values in the first frame after l...
Steps to reproduce: 1. Open attached project "911008.zip" 2. Build "test" scene for UWP 3. Open VS solution 4. Build & Deploy on loc... Read more
[WSA] System.BadImageFormatException is thrown when running the WSA build
Steps to reproduce: 1. Open the attached project (UWPKinect.zip) 2. Switch platform to Windows Store 3. Build for WSA Universal 10 S... Read more
[WSA] Il2CppExceptionWrapper is thrown when running the WSA build with I...
Steps to reproduce: 1. Open the attached project (OC) 2. Switch platform to Windows Store 3. Build for WSA Universal 10 SDK, Build t... Read more
[WSA] UnityWebRequest.Head() can not return a header in an UWP build
Steps to reproduce: 1. Open the attached project (WebRequestRepro.zip) 2. Switch platform to Windows Store 3. Set the InternetClient... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow