Search Issue Tracker
By Design
Votes
0
Found in
5.6.1f1
Issue ID
909673
Regression
Yes
[WSA] Debugging doesn't work with Release configuration
Reproduction steps:
1. Build any project to UWP with C# projects enabled
2. Put a breakpoint in any script
3. Start app using Release configuration
4. Symbols for Release configuration aren't loaded, thus breakpoint is never triggered
Introduced with Visual Studio 2017 support.
Reproducible with 2017 builds and 5.6.1f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Add comment