Search Issue Tracker
Duplicate
Votes
0
Found in
5.6.0p3
Issue ID
909717
Regression
No
[WSA] Il2CppExceptionWrapper is thrown when running the WSA build with ILL2CPP scripting backend
Steps to reproduce:
1. Open the attached project (OC)
2. Switch platform to Windows Store
3. Build for WSA Universal 10 SDK, Build type - D3D, Target device - Any device
4. Open Visual Studio solution
5. Deploy on local machine(Debug 64x)
6. Observe the exception
Expected result: Unity should not throw an exception
Actual result: Unity throws an exception
Note:
Unable to test with 5.5 due to too many errors in the project
Reproduced with: 5.6.0p3, 5.6.1p1, 2017.1.0b6
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection
This is a duplicate of issue #899009