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[UWP] Editor's player settings are missing "Bluetooth" capability
In Visual Studio 2015, Package.appxmanifest capabilities list has "Bluetooth" option. In editor's player setting there is no such ca... Read more
[WSA] Multiple sdk != kUniversalSDK81 assertions are printed when buildi...
Steps to reproduce: 1. Create new project and build using Universal 8.1 sdk with default settingsNotice multiple "sdk != kUniversalS... Read more
[WSA] UnityEngine.UI.dll is missing its path when building Unity C# proj...
Reproduced on 5.0.0b14, 5.0.0b15; Repro steps:1. open new project;2. build it to WSA with "Unity C# projects" option checked;3. open... Read more
Shadows are pixelated on WSA player
Steps to reproduce:1. Download attached project2. Run it on Windows Phone 8.1 or Windows Store Apps ARM device3. Change quality sett... Read more
[WSA] Debugging doesn't work with Release configuration
Reproduction steps:1. Build any project to UWP with C# projects enabled2. Put a breakpoint in any script3. Start app using Release c... Read more
[UWP][MSBug] WACK: The app failed prelaunch test for UWP
This is not a bug. It happens when app targets 10.0.14393.0 SDK but is ran on Windows 10586 OS with WACK (version 10.0.14393.0) We s... Read more
[HoloLens] Connect button has no effect in Holographic Emulation Mode: R...
Steps to reproduce:1. Create a new Unity project2. Open player settings for WSA3. Enable "Virtual Reality Supported" and Add "Window... Read more
[WSA] Two WSA plugins sharing same placeholder produces "GetFileByPath(f...
Steps to reproduce:1. Open attached project2. Add "main" scene to build settings3. Build WSA Universal 8.1 SDK4. Error is printed ou... Read more
[WSA] Building WSA solution fails when generating C# projects from Unity...
Steps to reproduce:1. Open the attached project (MinReproUnityProject.zip)2. Open the Assets/scene.unity scene3. Switch platform to ... Read more
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