Search Issue Tracker
Fixed in 5.6.0
Votes
1
Found in
5.4.0f3
Issue ID
822480
Regression
Yes
[WSA] Two WSA plugins sharing same placeholder produces "GetFileByPath(filePath) == NULL" error when building Universal 8.1 SDK
Steps to reproduce:
1. Open attached project
2. Add "main" scene to build settings
3. Build WSA Universal 8.1 SDK
4. Error is printed out in the console "GetFileByPath(filePath) == NULL UnityEditor.HostView:OnGUI()"
Reproduced with: 5.4.0f3, 5.4.1f1
Not reproducible with: 5.3.6f1, 5.5.0b1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Multiple errors occur when setting the Render Object Event to AfterRenderingPostProcessing while using STP for Upscaling
- UnityYamlMerge.exe doesn't correctly handle merge conflicts in modified properties on a prefab variant
- Inconsistent color scheme in "Details" section of "Select Presets" inspector window
- Crash on __pthread_kill when launching Editor via command-line with "-disableManagedDebugger" argument
- [VFX] Deleting “New Group Node” name doesn’t allow to type or add new name
Add comment