Search Issue Tracker
Fixed in 5.6.0
Votes
1
Found in
5.4.0f3
Issue ID
822480
Regression
Yes
[WSA] Two WSA plugins sharing same placeholder produces "GetFileByPath(filePath) == NULL" error when building Universal 8.1 SDK
Steps to reproduce:
1. Open attached project
2. Add "main" scene to build settings
3. Build WSA Universal 8.1 SDK
4. Error is printed out in the console "GetFileByPath(filePath) == NULL UnityEditor.HostView:OnGUI()"
Reproduced with: 5.4.0f3, 5.4.1f1
Not reproducible with: 5.3.6f1, 5.5.0b1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment