Search Issue Tracker
Fixed in 5.6.0
Votes
1
Found in
5.4.0f3
Issue ID
822480
Regression
Yes
[WSA] Two WSA plugins sharing same placeholder produces "GetFileByPath(filePath) == NULL" error when building Universal 8.1 SDK
Steps to reproduce:
1. Open attached project
2. Add "main" scene to build settings
3. Build WSA Universal 8.1 SDK
4. Error is printed out in the console "GetFileByPath(filePath) == NULL UnityEditor.HostView:OnGUI()"
Reproduced with: 5.4.0f3, 5.4.1f1
Not reproducible with: 5.3.6f1, 5.5.0b1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Linux][Mono] Crash on mono_exception_walk_trace when entering the Play Mode
- Memory usage rapidly increases when capturing a GameObject with a Line Renderer Component using Texture2D.ReadPixels
- Texture streaming causes all textures to be point filtered in Player when using Direct3D12 API
- [DXR] GPU memory leaks when Renderer.rayTracingMode is set to UnityEngine.Experimental.Rendering.RayTracingMode.DynamicGeometry
- RegisterValueChangeCallback is not called when changing the PropertyField value
Add comment