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Player builds fail when Default Icon is set to a texture on Windows
Steps to reproduce:1. Open attached "internal-vehicle-physics-pro.zip" Unity project2. Attempt to build on Windows Expected result: ... Read more
Built Project uses ~100% of GPU when launched through Command Prompt wit...
How to reproduce:1. Create a new empty project2. Go into File -> Build Settings...3. Press the "Build" button4. Open Command Prom... Read more
NativeTests fail when running Editor through Command Prompt
How to reproduce:1. Open the Command Prompt2. Navigate in the Command Prompt to the Unity Editor folder containing "Unity.exe"3. Run... Read more
Windows Standalone player builds with Mono scripting backend don't run o...
Windows Standalone player builds with Mono scripting backend don't run on fresh windows installs due to Mono depending on an install... Read more
Speech Recognition is not supported error is thrown when setting Unity H...
How to reproduce:1. Enable Speech Recognition on your machine2. Set the Unity version to run as an administrator3. Set the Unity Hub... Read more
After Building the project Splash Screen background is darker when calle...
How to reproduce:1. Open the attached project "SplashScreenTest.zip"2. Open Assets > Scenes > SampleScene.unity3. Navigate to ... Read more
Performance hit when an icon is set as a cursor for the first time with ...
How to reproduce:1. Open the attached project "case_1373881.rar"2. Enter Play Mode3. Press "T" key on the keyboard 12 times Expected... Read more
Incremental build pipeline recognizes Visual Studio 2022 as "VS[Unknown]"
It can be seen in the build log: [539/547 4s] C_Win64_VS[UNKNOWN] Library/Bee/artifacts/WinPlayerBuildProgram/6h2wl/yrwq_System1.obj... Read more
D3D12 fullscreen stretches to fill screen rather than maintaining aspect...
Reproduction steps:1. Open user-submitted project2. Build the project (File -> Build Settings ... -> Build)3. Run the build4. ... Read more
Windowed Standalone Player is offset from the edge of the screen when bu...
How to reproduce:1. Open the user's attached project2. Go to Edit -> Project Settings -> Player -> Resolution and Presentat... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Previous model to world matrix is not correctly set for ASW
- More calls are made to GC.Alloc in an HDRP Sample Template when compared to the 2022.3 stream
- Generating Light Probe lighting returns inconsistent results on a specific mesh
- Two Warnings appear for every Soft Delete Operation when Deleting Sub Assets in the Project Browser
- “Item m_LightProbeSystem not found” warning is thrown when pressing the “Open” button multiple times in the Adaptive Probe Volume component warning