Search Issue Tracker
Fixed in 2021.3.35f1
Fixed in 2021.3.X, 2022.3.X, 2023.2.X, 2023.3.X, 2023.3.0b3
Votes
0
Found in
2021.3.30f1
2022.3.10f1
2023.1.14f1
2023.2.0b10
2023.3.0a5
Issue ID
UUM-49236
Regression
No
[Windows] Clicking the edge of an unfocused built Player window will automatically resize it without holding the mouse button
Steps to reproduce:
1. Open the attached user's project "ResizeTest.zip"
2. Build and run the project
3. Open any other window / application so that the ResizeTest window is not focused
4. Simply click the edge of the ResizeTest window (do not hold the mouse button)
5. The window is resizing without you holding the mouse button
Expected results: clicking the edge of an unfocused built Player window will not automatically resize it without holding the mouse button
Actual results: clicking the edge of an unfocused built Player window will automatically resize it without holding the mouse button (See attached repro.gif)
Reproducible with: 2021.3.30f1, 2022.3.10f1, 2023.1.14f1, 2023.2.0b10, 2023.3.0a5
Reproducible on: Windows 11, Windows 10
Not reproducible on: No other environment tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment