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Mouse position does not match in-game mouse position in WebGL builds whe...
How to reproduce: 1. Open the attached project ("case_1161544-SimpleDemoProject.zip") 2. Open the repro scene ("SampleScene") 3. Bui... Read more
Sounds do not play in WebGL Builds when launched in Safari 12
How to reproduce: 1. Open the Project attached by the user (test.zip) 2. Open the "SampleScene" Scene, play it, notice the sound 3. ... Read more
[WebGL] DateTime.ToLocalTime() does not convert to local time in build w...
How to reproduce: 1. Open the attached project ("case_1179945-DateTimeBug.zip") 2. Open the repro scene ("SampleScene") 3. Enter pla... Read more
[WebGl][Tilemap] Tilemap.SetTile does not set the tile on WebGl build
Steps to reproduce: 1. Open user attached project 2. Play the scene notice that the tile generated by code appears 3. Make a WebGL b... Read more
WebGL Linear color space, Camera Viewport rect problem in built game
How to reproduce: 1. Download attached project file and open "scene" Scene 2. Change Platform to WebGL 3. In Player Settings, choos... Read more
TMP InputField throws an InvalidOperationException on WebGL with .NET 4.6
Steps to reproduce: 1. Open attached project "937035.zip" 2. Make sure that scripting runtime version is set to .NET 4.6 3. Build & ... Read more
WASM runtime error: integer overflow/unrepresentable
-e: when running attached scene in WASM it will fail with an error about integer overflow --works when loading asm build -repro: -... Read more
WebGL build throws "Threads are not enabled for this platform" error whe...
How to reproduce: 1. Open the attached project("WebGL_Test") 2. Build and run Expected result: the program runs without errors Actu... Read more
[WebGL][Chrome] game freezes after switching the browser tabs
To reproduce: 1. Open the project, attached by the user (link in the edit) 2. Build and run for WebGL 3. In the build, switch the t... Read more
[WebGL] Failed to decompress data for the AssetBundle using specific ogg...
Reproduction steps: 1. Open the attached project. 2. Build and run on WebGL. 3. Click "LoadFromMemory-OK" button. 4. Open a web cons... Read more
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