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Fixed in 2018.2

Fixed in 2017.3, 2018.1



Found in


Issue ID




[WebGl][Tilemap] Tilemap.SetTile does not set the tile on WebGl build



Steps to reproduce:
1. Open user attached project
2. Play the scene notice that the tile generated by code appears
3. Make a WebGL build and run it
4. Notice that the tile generated by code does not appear

Expected result: setting tiles through code should work on WebGL builds

Reproduced in: 2018.1.0a3, 2017.3.0b8, 2017.2.0p1, 2017.2.0b1

Does not reproduce on Windows & OSX
Tested in: Chrome 61.0, Firefox 56.0

Comments (22)

  1. 0bd4a3f16898146ef59046c8ace9eac8?d=mm


    Feb 17, 2020 04:42,1301.0.html,413239,437400,page=2#msg-437400

  2. 0bd4a3f16898146ef59046c8ace9eac8?d=mm


    Feb 13, 2020 05:44,1301.0.html,413239,437400,page=2#msg-437400

  3. 6f65e9a314259bc5ed5741c3b4a8d919?d=mm


    Feb 08, 2020 16:48,413239,437400,page=2#msg-437400

  4. 6f65e9a314259bc5ed5741c3b4a8d919?d=mm


    Feb 08, 2020 16:16,413239,437400,page=2#msg-437400

  5. 856cdb57da6d0b4758d597d30602fcd8?d=mm


    Apr 11, 2018 03:52

    Confirmed this in Debain 9 and Windows 10 building for WebGL. Android builds do not exhibit the issue. Pretty extraordinary oversight for such a highly touted feature... also hoping to see a fix or a workaround for this soon.

  6. 77728a99580f2c7dec5fc89fa846f6c5?d=mm


    Mar 08, 2018 07:42

    I filed a new bug of this issue for iOS platform, likely the cause is same.


  7. 4976cb020151f4bf18444462817d5175?d=mm


    Mar 06, 2018 22:47

    Hello Unity People. The issue is not fixed. It is still reproduceable in the latest beta, that is Unity 2018.1.0b9. Please look into this. If it will not be fixed and this will be still reported as fixed I will create a new BUG report similar to this one.

  8. 344938084e3fc79db83e800efff18c8a?d=mm


    Mar 03, 2018 05:59

    I can confirm that this is not fixed in 2017.3.1p2 even though it says it was fixed in 2017.3.1p1. Tested in WebGL.

  9. 2d6d0eff315f90730b4897382d2e5e12?d=mm


    Mar 02, 2018 11:49

    I have the same issue for iOS builds, which I have tested on the iPhone SE.
    Mac, Windows and Android Builds (Sony Z3, HTC M9) are fine.

  10. Aa51b067c248271979ed0f23c37376be?d=mm


    Feb 28, 2018 16:27

    Same thing is happening to me. Why does this say it's fixed, when it's clearly not fixed?

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