Search Issue Tracker
[WebGL] Failed to decompress data for the AssetBundle using specific ogg...
Reproduction steps: 1. Open the attached project. 2. Build and run on WebGL. 3. Click "LoadFromMemory-OK" button. 4. Open a web cons... Read more
[WebGL] custom cursor is not shown
-e: see title --regression in starts in 5.6a2, works in 5.5.x --broken across browsers (FF, Chrome, Edge) -repro: --open attached p... Read more
[WebGL] Audio sources are not looping when played using PlayScheduled
How to reproduce: 1. Open the attached project ("case_1199920-Unity-bugs.zip") 2. Open the repro scene ("WebGLPlayScheduledLoopBug")... Read more
Chrome 42 doesn't run simple WebGL scene
-e: a very simple cube scene, chrome tab just spins for minutes at max cpu -repro --open attached project or just make a scene with... Read more
Can't build the project on WebGL when using Generic Values for Scriptabl...
How to reproduce: 1. Open the attached "GenericValues" 2. Open the "SampleScene" scene 3. Click Build And Run 4. Observe the Console... Read more
[WebGL] Error: "Shader error in 'Hidden/kMotion/CameraMotionVectors'" is...
How to reproduce: 1. Open the attached project "1422852" 2. Open File -> Build Settings 3. Build the project 4. Observe the Console ... Read more
[WebGL] AudioSource.PlayDelayed doesn't play audio delayed when triggere...
Reproduction steps: 1. Open the user's attached project 2. Build and Run 3. Press on the icon on the left side of the player view to... Read more
Texture Importer Settings for WebGL does not list RGBA Half in the Forma...
Steps to reproduce: 1. Open the attached "WebGL-TextureFormat-Erase.zip" project 2. In the Project window select the Assets folder a... Read more
[WebGL] Cannot manually override to RGB9E5 format
Steps to reproduce: 1. Make sure that you have WebGL platform support installed 2. Download and open attached project (1422786_New ... Read more
Crash when closing UI element in WebGL build
Reproduction steps: 1. Open the user's attached project 2. Build it 3. Run the build and press 'i' a few times Expected result: The... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warnings are thrown after building High Definition 3D template
- "EndLayoutGroup: BeginLayoutGroup must be called first" error is thrown when changing Shader Precision Model from the Build Profiles window
- White artifacts/outlines are visible in the Garden Scene when viewing at meshes from a distance
- Shader warnings "Sprite-Unlit-Default" are thrown after building 2D Platrformer Microgame Template
- [Android] HLSL shader becomes corrupted when running on an Android device