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[WebGL] Failed to decompress data for the AssetBundle using specific ogg...
Reproduction steps: 1. Open the attached project. 2. Build and run on WebGL. 3. Click "LoadFromMemory-OK" button. 4. Open a web cons... Read more
[WebGL] custom cursor is not shown
-e: see title --regression in starts in 5.6a2, works in 5.5.x --broken across browsers (FF, Chrome, Edge) -repro: --open attached p... Read more
[WebGL] Audio sources are not looping when played using PlayScheduled
How to reproduce: 1. Open the attached project ("case_1199920-Unity-bugs.zip") 2. Open the repro scene ("WebGLPlayScheduledLoopBug")... Read more
Chrome 42 doesn't run simple WebGL scene
-e: a very simple cube scene, chrome tab just spins for minutes at max cpu -repro --open attached project or just make a scene with... Read more
WebGL virtual function bug, different outputs in editor and WebGL
To reproduce this issue: 1. Open the attached project 2. Open 'TestWebGL' scene 3. Press play 4. Notice 'Class B' being printed in ... Read more
GUIText not rendered and exceptions thrown
-e: see title -repro: --open ExampleScene from attached project --run in editor and see red LOL --build for webgl (dev build + fast... Read more
WebGL binary data upload on Chrome and Firefox fails
-e: see title, sending binary data to server via WWW and WWWForm does not work on WebGL target -repro: 1. Run the "skene" in Unit... Read more
Can't build the project on WebGL when using Generic Values for Scriptabl...
How to reproduce: 1. Open the attached "GenericValues" 2. Open the "SampleScene" scene 3. Click Build And Run 4. Observe the Console... Read more
When a class has a large amount of Virtual methods (>256), it fails to e...
To reproduce: 1. Create new project 2. Download attached script 3. Attach script to camera 4. Make a build for WebGL 5. Build fails Read more
WebGL build problems with gamepad controls in different browsers
Open http://kaijukun.com/lab/webgl/duel and attach two gamepads to your OS. The controls are analog stick and A for shooting On Win... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow