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14
votes
Fixed

[WebGL] Normal Maps produce wrong lighting on WebGL build when appropria...

WebGL

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Jan 24, 2019

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Version/s: 2017.4.0f1, 2018.2.14f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Create a new project and import the attached package "case_1120359-NormalsWebGL_package"2. Add "mobile/Bumped Di... Read more

20
votes
Fixed

Normal map difference between Web Player and WebGL

WebGL

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Jul 07, 2015

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Version/s: 5.1.0f3

-e: see title, looks worse for WebGL The appearance of low resolution normal maps is strikingly different between Web Player and Web... Read more

18
votes
Fixed

WebCamTexture.GetPixels32 returns black pixels when in WebGL Player

WebGL

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Aug 14, 2023

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Version/s: 2022.3.7f1, 2023.1.9f1, 2023.2.0b4, 6000.0.37f1

Reproduction steps:1. Open the “WebcamGetPixels32“ project2. Open the “Sample” scene3. Ensure a webcam device or a virtual camera is... Read more

11
votes
Fixed

[WebGL] custom cursor is not shown

WebGL

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Apr 27, 2017

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Version/s: 2017.1.0b2

-e: see title--regression in starts in 5.6a2, works in 5.5.x--broken across browsers (FF, Chrome, Edge) -repro:--open attached proje... Read more

17
votes
Duplicate

[WebGL] Failed to decompress data for the AssetBundle using specific ogg...

WebGL

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May 02, 2018

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Version/s: 2017.3.0a3, 2017.4.1f1

Reproduction steps:1. Open the attached project.2. Build and run on WebGL.3. Click "LoadFromMemory-OK" button.4. Open a web console.... Read more

12
votes
Won't Fix

[WebGL]The Player displays a black screen when it is built with the Line...

WebGL

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May 22, 2024

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Version/s: 2021.3.38f1, 2022.3.30f1, 6000.0.3f1

Reproduction steps:1. Open the attached “sandbox-2022-urp” project2. Build the Player3. Create a server and host the build (e.g. usi... Read more

15
votes
Fixed

[WebGL] Audio sources are not looping when played using PlayScheduled

WebGL

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May 18, 2017

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Version/s: 5.6.1f1, 2017.4, 2018.4, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open the attached project ("case_1199920-Unity-bugs.zip")2. Open the repro scene ("WebGLPlayScheduledLoopBug")3.... Read more

12
votes
Won't Fix

[WebGL] AsyncGPUReadback.RequestIntoNativeArray displays incorrect frame...

WebGL

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May 12, 2023

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Version/s: 2021.3.25f1, 2022.2.19f1, 2023.1.0b16, 2023.3.0b3, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1

How to reproduce:1. Open the “Frame_Count_Bug” project2. Switch build to “WebGL” (File > Build Settings > “WebGL” > Switch ... Read more

11
votes
Fixed

Chrome 42 doesn't run simple WebGL scene

WebGL

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Apr 15, 2015

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Version/s: 5.0.1p1

-e: a very simple cube scene, chrome tab just spins for minutes at max cpu -repro--open attached project or just make a scene with a... Read more

0
votes
Fixed

WebGL console warnings switching fullscreen

WebGL

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Apr 07, 2026

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Version/s: 6000.0.9f1, 6000.3.9f1, 6000.4.3f1, 6000.5.0b4, 6000.6.0a3

Steps to reproduce: Build and Run a Unity project for Web Press the Toggle Fullscreen button Check the devtools console (F12) Actual... Read more

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