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Fixed in 2022.2.X



Found in

Issue ID




[WebGL] Cannot manually override to RGB9E5 format



Steps to reproduce:

1. Make sure that you have WebGL platform support installed
2. Download and open attached project (1422786_New Unity and open SampleScene
3. Navigate to Assets > Scenes > SampleScene and select the Lightmap-0_comp_light file
4. In the the texture importer, select the WebGL tab, and check Override for WebGL bool
5. Observe the error, and notice that RGB9E5 format is not selectable


- Affects WebGL platform only

  1. Resolution Note (fix version 2022.2):

    The format was not selectable before because WebGL1 does not support it. Now that WebGL1 is no longer included in WebGL builds by default, we can enable the selection of this format.

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