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Fixed in 5.1.0



Found in


Issue ID




Chrome 42 doesn't run simple WebGL scene



-e: a very simple cube scene, chrome tab just spins for minutes at max cpu

--open attached project or just make a scene with a cube
--build for webgl
--run in FF
--notice it loads and you see the cube
--run in chrome 42
--NOTICE the tab stays at max cpu for minutes but nothing happens and you dont get to see your cube

Comments (4)

  1. AshtPidding

    Apr 22, 2020 05:57

    There are lots of tracker software that helps us to find out the place where a person can stay also it should have bugs in it. To resolve the bugs we use it can provide us nine steps of analysis.

  2. sirrus

    Oct 26, 2015 19:19

    Ack, disregard previous comment. (Wrong issue). Sorry about that.

  3. sirrus

    Oct 26, 2015 18:57

    Sorry, but this isn't fixed in 5.2.1p3.

  4. HybridMind

    Apr 23, 2015 02:06

    I was able to repro this in Unity 5.0.1f1 as well. Running into exact same issue w/ one of my other projects. Bad timing w/ Chrome killing the web player and WebGL Unity builds no longer working in Chrome too. :)

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