Search Issue Tracker
Builds compiled with 'Fast rebuild' don't start on low system resources.
To reproduce: 1. Open project 2. Build scene "scene" to WebGL with fast rebuild Notice that this warning appears: UnityEditor.Build... Read more
The build, created for WebGL, is always a development build
To reproduce: 1. Create a new project 2. Build and Run the project for WebGL, make sure the Development Build checkbox is off 3. In... Read more
[OpenGL ES 2.0][WebGL 1.0] GLSL Integer binary arithmetic emulation (op_...
How to reproduce: 1. Open the attached project ("case_1183467-UnityOutlineShader-skeleton_-_U2018.4.zip") 2. Open the repro scene ("... Read more
[WebGL] CachedXMLHttpRequest.js prevents all web requests from functioni...
How to reproduce: 1. Open the attached project ("case-1189663_CachedXMLHttpRequestBugReport.zip") 2. Make a WebGL build 3. Run it wi... Read more
[WebGL] read-only template file stops build
-e: see title -repro: --open attached project (from the bug conversion edit) --try building for webgl using the test template --NOT... Read more
[WebGL + OSX] copy & paste for input broken
-e: across browser copy & pasting via cmd-key shortcuts is not working in all cases -repro: --open and build attached project/scene... Read more
[WebGL] Materials in build look differently from the Editor view
To reproduce: 1. Open attached project 2. Open "main" scene 3. Open Lighting window 4. Click Build 5. Play the scene 6. Notice how w... Read more
[WebGL] FMOD error spam in the console when playing an Audio Clip in a T...
How to reproduce: 1. Open the user's attached "WebGLAudio2020-2.zip" project 2. Open the "SampleScene" Scene 3. Go to File -> Build ... Read more
[WebGL] Impossible to use static libraries because linker doesn't see them
It is a build issue where Unity tries to link against user's static libraries, but fails to do so. It happens because of wrong order... Read more
[WebGL] ZLib library locks up in Ionic.Zlib.ZlibStream.UncompressBuffer
To reproduce: 1) Open attached project 2) Build and run for WebGL 3) Click 'DO' button Player freezes indefinitely Does not happen ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window
- [Silicon] Freeze/crash on BrotliDecoderDecompressStream when using System.IO.Compression.BrotliDecoder.TryDecompress