Search Issue Tracker
Fixed in 2018.1.X
Votes
0
Found in
2018.1.0a6
2018.1.0b3
Issue ID
990377
Regression
Yes
The build, created for WebGL, is always a development build
To reproduce:
1. Create a new project
2. Build and Run the project for WebGL, make sure the Development Build checkbox is off
3. In the browser, notice that it still says Development Build in the game
Expected: leaving Development Build checkbox off should not make a development build for WebGL
Reproduced in 2018.1.0a6, 2018.1.0b3, 2018.1.0b4
Did not reproduce in 2017.3.0p4, 2018.1.0a5
Regression introduced in 2018.1.0a6
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Transform Node does not have outputs when it is created
- Changing the Default Icon does not change the executable's icon when re-building the project
- Texture is stored upside down when using Blit
- [VFX] Missing Expand Toggle with Output Slot
- [OpenGLES][XR] Zooming in on the camera's URP opaque texture causes "double vision" on Quest in OpenGLES3
Add comment