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3
votes
Fixed

[WebGL] Build fails to launch due to Runtime errors

WebGL

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Oct 07, 2021

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Version/s: 2022.1.0a12

How to reproduce: 1. create new project 2. add Sample Scene to build 3. Build&Run 4. Notice it runs 5. add a cube to your scene 6. B... Read more

1
votes
Fixed

Lighting in WebGL build is darker than in Unity Editor

WebGL

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Sep 15, 2021

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Version/s: 2021.2.0b1, 2021.2.0b11, 2022.1

Reproduction steps: 1. Open the user's attached "RallyPoint2 - 2021.2.zip" project 2. Go to File > Build And Run 3. In the WebGL bui... Read more

0
votes
By Design

[WebGL][Android] Compass does not work on Android WebGL

WebGL

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Sep 06, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b10, 2022.1

Reproduction steps: 1. Open the attached user's project "MobileSensors.zip" 2. Build for WebGL 3. Use https://app.netlify.com for ho... Read more

3
votes
Fixed

[WebGL] Profiler does not autoconnect on WebGL builds

WebGL

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Aug 24, 2021

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Version/s: 2021.2.0b1, 2022.1, 2022.1.0a6

How to reproduce: 1. Create new project 2. Open build settings, switch to WebGL and enable Autoconnect profiler setting 3. Build and... Read more

4
votes
Duplicate

Input System detects PointerMove event after PointerDown events in WebGL...

WebGL

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Aug 07, 2021

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Version/s: 2021.2.0b6, 2022.1

Reproduction steps: 1. Open the attached "BrowserInputBugRepro.zip" project 2. Load "SampleScene" in the Assets/Scenes folder 3. Ent... Read more

2
votes
Fixed

[WebGL] Request is still redirected when setting UnityWebRequest.redirec...

WebGL

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Jul 22, 2021

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Version/s: 2020.3, 2020.3.14f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project's "case_1352501-Project.zip" Scene labeled "SampleScene" 2. Open the "RedirectTest.cs... Read more

0
votes
Duplicate

[WebGL] Build fails if weGLThreadsSupport is enabled

WebGL

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Jul 15, 2021

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Version/s: 2020.3, 2021.1, 2021.2, 2022.1, 2022.1.0a3

How to reproduce: 1. Open the attached project 2. Make a WebGL build 3. Inspect the Console window Expected result: The build proce... Read more

5
votes
Fixed

[WebGL][macOS] Looping audio gets distorted and echoes when played over ...

WebGL

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Jul 13, 2021

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Version/s: 2019.4, 2020.3, 2020.3.13f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Build it for the WebGL Platform 3. Host the built Pl... Read more

0
votes
Duplicate

[WebGL][Android][Touchscreen] Input.GetTouch returns (0, screenHeight) f...

WebGL

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Jun 25, 2021

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Version/s: 2021.2, 2021.2.0b1, 2022.1

Reproduction steps: 1. Open the attached user's project "2021.2.zip" 2. Build the project for WebGL 3. Rotate the view of the object... Read more

4
votes
Fixed

[WebGL] Fullscreen mode does not expand the Player's window fully and ha...

WebGL

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Jul 01, 2021

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Version/s: 2020.1.0a16, 2021.1, 2021.2, 2021.2.0b1, 2022.1

How to reproduce: 1. Open the attached project 2. Make a WebGL build 3. Host the built WebGL Player locally 4. Open the WebGL Player... Read more

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