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WebGL Player builds are running extremely slow when using WebCam Textures
How to reproduce: 1. Open the attached project "WebGLPerformanceTest.zip" 2. Open the "demoScene_free" Scene 3. Switch to the WebGL ... Read more
[WebGL] [Mobile] VideoPlayer does not play Video when using WebGL on Mobile
Reproduction steps: 1. Open the attached project "VidTest.zip" 2. Build the Scene "VidTest" for WebGL 3. Host the Build on a server ... Read more
[WebGL] MSAA effect is not applied in build
How to reproduce: 1. Open attached project ("1384522.zip") 2. Build and Run the SampleScene to WebGL platform Expected result: MSAA... Read more
Webgl Player renders transparent images when using Graphics.blit with a ...
How to repro: 1. Open users' attached “SubmitBug.zip” project 2. Open “SampleScene” Scene 3. Switch Build Platform to WebGL and then... Read more
[WebGL] Memory access exception when running Build
Reproduction steps: 1. Open user-submitted project 2. Unzip user-submitted folder "tryoncore.zip" 3. Open "manifest.json" found in p... Read more
.jspre files being ignored in release build after emscripten update
-e: Function defined in a .jspre file is not available in 2021.2 beta. --breaks with 2021.2b1 after emscripten update --works with d... Read more
Lighting in WebGL build is darker than in Unity Editor
Reproduction steps: 1. Open the user's attached "RallyPoint2 - 2021.2.zip" project 2. Go to File > Build And Run 3. In the WebGL bui... Read more
[WebGL][Android] Compass does not work on Android WebGL
Reproduction steps: 1. Open the attached user's project "MobileSensors.zip" 2. Build for WebGL 3. Use https://app.netlify.com for ho... Read more
[WebGL] Profiler does not autoconnect on WebGL builds
How to reproduce: 1. Create new project 2. Open build settings, switch to WebGL and enable Autoconnect profiler setting 3. Build and... Read more
Input System detects PointerMove event after PointerDown events in WebGL...
Reproduction steps: 1. Open the attached "BrowserInputBugRepro.zip" project 2. Load "SampleScene" in the Assets/Scenes folder 3. Ent... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow