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2
votes
Fixed

"Transform has SetIsHierarchyDispatchInterested present when destroying ...

Visual Effects - Legacy

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Mar 26, 2018

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Version/s: 2017.4.0f1

How to reproduce:1. Open the attached "AssertionFailed2" project and "1" scene2. Enter playmode and observe the console Expected res... Read more

0
votes
Fixed

TrailRenderer's Normals are facing same direction when its Alignment is ...

Visual Effects - Legacy

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Dec 06, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0f1, 2020.1

How to reproduce:1. Open the attached project's Scene labeled "TrailNormalTest"2. Move the "Trail" GameObject around in the Scene3. ... Read more

0
votes
Fixed

Particle System sorting is unstable when Sort Mode is set to By Distance

Visual Effects - Legacy

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May 15, 2019

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Version/s: 2017.4.0f1, 2017.4.23f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project2. Open DemoSceneCloudParticles Scene3. Enter Play Mode4. Click move checkbox or M to enabl... Read more

0
votes
Fixed

GenerateParticleGeometry<0,1,0,0> Crash when changing TextureSheetAnimat...

Visual Effects - Legacy

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Mar 06, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.7f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Open QA-supplied project ("Repro.zip")2. Open Scene ("SampleScene") and select the Game Object with a Particle... Read more

0
votes
Fixed

Particle System scatters differently when in Play Mode

Visual Effects - Legacy

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Dec 19, 2018

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Version/s: 2017.4.0f1, 2018.2.13f1, 2018.3.0a1, 2019.1.0a1

How to reproduce:1. Open attached project ("case_1111134-ParticleSystem.zip")2. In the Hierarchy, select ParticleSystemGruen3. Inspe... Read more

0
votes
Won't Fix

Particle System is emitting sliced sprites inaccurately when Renderer Ma...

Visual Effects - Legacy

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Oct 29, 2018

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Version/s: 2017.4.0f1, 2018.2.10f1, 2018.3.0a1, 2019.1.0a1

How to reproduce:1. Download, extract and open the attached project (1095741repro.zip)2. Open 'repro' scene3. Click on the Particle ... Read more

0
votes
Fixed

Calling GetMeshes will cause Infinite loop if one of meshes under mesh r...

Visual Effects - Legacy

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Apr 17, 2020

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Version/s: 2017.4, 2019.3.8f1, 2020.2

How to reproduce:1. Open the attached project2. Go to the Project window/Resources and delete the UIParticle_Demo_Animatable.fbx3. E... Read more

0
votes
Not Reproducible

ParticleSystem doesn't react to transform changes made to the parent ins...

Visual Effects - Legacy

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Jul 17, 2018

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Version/s: 2017.4.4f1

To reproduce: 1. Open the attached project (ParticleSystemLateUpdateBug.zip)2. Open the Test Scene3. Enter Play mode4. Observe that ... Read more

0
votes
Won't Fix

[Shuriken] ParticleSystem doesn't get rendered into a texture when using...

Visual Effects - Legacy

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Jul 20, 2018

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Version/s: 2017.4.7f1

Repro steps:1. Open user attached project2. Open scene "Foo"3. In the main menu bar select MyMenu -&gt; Generate thumbnails4. Open t... Read more

0
votes
Fixed

LineRenderer Line is not rendered when it is in between Orthographic Cam...

Visual Effects - Legacy

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Jul 16, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.10f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project "Case_1169997_repro.zip"2. Open "Repro" scene3. Observe Game View Expected result: Two lin... Read more

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