Search Issue Tracker
Fixed in 2021.1.X
Fixed in 2019.4.X, 2020.2.X
Votes
0
Found in
2017.4
2019.3.8f1
2020.2
Issue ID
1238765
Regression
No
Calling GetMeshes will cause Infinite loop if one of meshes under mesh renderer mode is empty
How to reproduce:
1. Open the attached project
2. Go to the Project window/Resources and delete the UIParticle_Demo_Animatable.fbx
3. Enter the Play mode
====Editor Hangs====
Reproducible with: 2017.4, 2020.2
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Opening many tabs in the same tab group doesn't automatically scroll to the newly opened tab
- MeshCollider does not detect collisions with Capsules and CharacterController when using Physics.ComputePenetration
- UI Toolkit Debugger search text cursor and background text are overlapping
- Screen.resolutions does not return the correct list of supported resolutions when called on a MacBook Pro with a notch
- Changing Environment Profiles in Lighting window throws "NullReferenceException" error
Resolution Note (fix version 2021.1):
Fixed in: 2021.2.0a1
Resolution Note (fix version 2021.1):
Fixed in: 2021.1.0b2
Resolution Note (fix version 2020.2):
Fixed in: 2020.2.3f1
Resolution Note (fix version 2019.4):
Fixed in: 2019.4.20f1