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Fixed in 2020.1

Fixed in 2018.4, 2019.2, 2019.3

Votes

0

Found in

2017.4.0f1

2018.4.0f1

2019.1.0a1

2019.1.10f1

2019.2.0a1

2019.3.0a1

Issue ID

1169997

Regression

No

LineRenderer Line is not rendered when it is in between Orthographic Camera position and the actual camera rendering position

Shuriken

-

How to reproduce:
1. Open attached project "Case_1169997_repro.zip"
2. Open "Repro" scene
3. Observe Game View

Expected result: Two lines appear in the Game View
Actual result: One line appears in the Game View

Reproducible with - 2017.4.30f1, 2018.4.5f1, 2019.1.13f1, 2019.2.0f1, 2019.3.0a11

Notes:
This happens because the LineRenderer Line is billboarding to the position of the camera which means that if the Near Clipping Plane of the Orthographic Camera is set to a negative value, the Line will face away from the actual rendering point of the Camera.

(Also apply same fix to TrailRenderer, if possible)

  1. Response avatar

    Resolution Note (fix version 2020.1):

    Fixed in 2020.1.0a4
    Fixed in 2019.3.0b4
    Fixed in 2019.2.6f1
    Fixed in 2018.4.10f1

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