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0
votes
Won't Fix

Particles are not distributed evenly when Shape is set to Cone and Cone'...

Visual Effects - Legacy

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Mar 11, 2021

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Version/s: 2018.4, 2019.4, 2019.4.22f1, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached "ShurikenBugs.zip" project 2. Open the "SampleScene" Scene 3. Select the "Particle Sys... Read more

0
votes
Fixed

ParticleSystemRenderer appears when ParticleSystem component is removed ...

Visual Effects - Legacy

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May 03, 2019

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Version/s: 2018.4.0f1, 2019.1.1f1, 2019.2.0a15, 2019.3.0a2

Steps: 1. Add "GameObject -> Effects -> Particle System" and make a prefab out of it 2. Select ParticleSystem prefab instance 3. Rem... Read more

0
votes
Fixed

[Android][Mali]Particle System loses its color and rotation properties w...

Visual Effects - Legacy

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Nov 23, 2020

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Version/s: 2018.4, 2018.4.27f1

Steps to reproduce: 1. Open user's attached to project "ParticleInstancing.zip" 2. Switch to Android 3. Build it to Android Expecte... Read more

1
votes
Fixed

[Android] A GLSL error occurs when using the Unity Particle System

Visual Effects - Legacy

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Jun 11, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.1.0b8, 2020.2, 2021.1

Reproduction steps: 1. Download and open the attached project called "TestGLSLError.zip" 2. Open the TestScene 3. Build and install ... Read more

1
votes
Fixed

Fog color doesn't get applied on a GameObject when the GameObject uses P...

Visual Effects - Legacy

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Dec 04, 2020

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Version/s: 2018.4, 2019.4, 2019.4.2f1, 2020.1, 2020.2, 2021.1

How to reproduce: 1. Open the user's attached "FogBug" project 2. Open the Scene named "Scene" 3. Open the Game view (Window->Genera... Read more

1
votes
Won't Fix

Old Particle System's Custom Data is used when SetParticles() is called ...

Visual Effects - Legacy

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Dec 16, 2020

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Version/s: 2018.4, 2018.4.29f1, 2019.4, 2020.1, 2020.2, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached "Psys_Custom_Data_Issue.zip" 2. Open the "Psys_Custom_Data_Bug" Scene 3. Enter Play Mo... Read more

0
votes
Fixed

Errors are thrown and Sub Emitter is not reparented when trying to repar...

Visual Effects - Legacy

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Jan 14, 2021

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Version/s: 2018.4, 2019.4, 2019.4.17f1, 2020.1, 2020.2

How to reproduce: 1. Open the attached "1306311_Repro" project 2. Open the "NewTest" Scene 3. In the Hierarchy select the "NewA" Gam... Read more

0
votes
By Design

Select Mesh window remains open in the particle system even when perform...

Visual Effects - Legacy

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Apr 28, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a15

Select Mesh window remains open in the particle system even when performing the undo action. In the particle system, under the Ren... Read more

0
votes
Fixed

Particle System duration property's value has double precision

Visual Effects - Legacy

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Mar 06, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.6f1, 2021.1, 2021.2

How to reproduce: 1. Create a new project 2. Create a new Particle System in the Hierarchy window (Right-click -> Effects -> Particl... Read more

0
votes
Fixed

[Particle System] Ribbon trails are shown in the wrong order when Time S...

Visual Effects - Legacy

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Feb 12, 2021

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Version/s: 2018.4, 2019.4, 2019.4.16f1, 2020.2, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached "ForcefieldBug.zip" project 2. Open the "SampleScene" Scene 3. Enter Play Mode 4. Set ... Read more

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