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1
votes
Fixed

Particle System trail becomes longer after time progression

Visual Effects - Legacy

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Oct 04, 2021

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Version/s: 2019.4, 2020.3, 2020.3.4f1, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open user's the attached project2. Select Game View and start the Game3. Press "A" Expected results: Particle ... Read more

0
votes
Fixed

Unity crashes when selecting objects in Scene using rectangular selection

Visual Effects - Legacy

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Jul 16, 2021

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Version/s: 2021.2.0a21, 2021.2.0b4, 2022.1

Reproduction steps:1. Open the attached project "SelectionCrash.zip"2. Open the "test" Scene3. Open the Scene View4. Select the obje... Read more

0
votes
Active

Particle trail from the Trails module deforms and twists when the GameOb...

Visual Effects - Legacy

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Jul 14, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b3, 2022.1

Steps to reproduce:1. Open the attached project "particletwist.zip"2. Open Scenes/SampleScene3. Enter the Play Mode4. Observe the Tr... Read more

0
votes
Fixed

Particle system does not Emit until a Fixed Timestep has passed

Visual Effects - Legacy

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Jul 23, 2021

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Version/s: 2020.3, 2021.1, 2021.1.7f1, 2021.2, 2022.1

Reproduction steps:1. Open user attached Project2. Press Pause3. Press Play3. Step frame by frame4. Exit Play mode5. Change the Fixe... Read more

1
votes
Fixed

Editor crashes when inspecting Serialized Field ParticleSystem variable ...

Visual Effects - Legacy

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Jul 29, 2021

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Version/s: 2019.4, 2020.3, 2020.3.14f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached project "PS_Crash.zip"2. Open "TestScene" Scene3. Open "TestPS.cs" script in Visual Studio Cod... Read more

0
votes
Fixed

ParticleSystem.ColliderData.GetCollider returns null when a Collider is ...

Visual Effects - Legacy

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Aug 08, 2021

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Version/s: 2020.3, 2020.3.15f2, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open the attached "1356510.zip" project2. Open the "ReproductionScene" Scene3. Enter the Play Mode4. Go to Win... Read more

0
votes
Fixed

Particles are not detecting 2D Colliders when "Is Trigger" is on

Visual Effects - Legacy

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Sep 10, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b11, 2022.1

How to reproduce:1. Open the project "UIToolkit Bug.zip"2. Select "2D Trigger" in the Hierarchy3. Enter the Play Mode4. Switch "Is T... Read more

1
votes
Fixed

Particle System moves slower in Play mode when Particle System Force Fie...

Visual Effects - Legacy

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Sep 16, 2021

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Version/s: 2019.4.23f1, 2020.3, 2021.1, 2021.2, 2021.2.0b11, 2022.1

How to reproduce:1. Open the user-submitted project2. Open the scene "Scene" and select the "Particle System" GameObject in the Hier... Read more

1
votes
Fixed

LineRenderer is not drawn if the length is 0.003162 or less

Visual Effects - Legacy

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Sep 28, 2021

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Version/s: 2019.4, 2020.3, 2020.3.14f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the project "LineRendererReport.zip"2. Open "SampleScene" Scene (Assets>Scenes>SampleScene)3. In the ... Read more

0
votes
Fixed

Material isn't assigned back on Particle Trails when disabling and enabl...

Visual Effects - Legacy

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Sep 06, 2021

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Version/s: 2019.4.20f1, 2020.1.0a24, 2020.3, 2021.1, 2021.2, 2021.2.0b9, 2022.1

Reproduction steps:1. Open the attached project "trail_sample.zip"2. Open the "SampleScene" Scene3. Select "Particle" GameObject fro... Read more

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