Search Issue Tracker

0
votes
Fixed

[Shuriken] Editor freezes when Sub Emitter option is clicked from Partic...

Visual Effects - Legacy

-

Jul 30, 2020

-

Version/s: 2020.2.0a19, 2020.2.0a20

In Particle System, Create and assign a Particle System as Sub Emitter. now create its preset. On clicking Sub Emitter Property in p... Read more

0
votes
Won't Fix

Freeze/crash on DualThreadAllocator<DynamicHeapAllocator<LowLevelAllocat...

Visual Effects - Legacy

-

Jul 27, 2020

-

Version/s: 2018.4, 2018.4.20f1, 2019.4, 2020.1, 2020.2

Reproduction steps: 1. Open user's attached project 2. Open scene "SampleScene" 3. In the Inspector, Select "Particle System" -- obs... Read more

0
votes
Won't Fix

[shuriken] multiple instances of sub emitter are created with the same n...

Visual Effects - Legacy

-

Jul 31, 2020

-

Version/s: 2020.1, 2020.2, 2020.2.0a20

while creating and assigning Particle system as Sub Emitter, When multiple times same Particle system is created and assigned as Sub... Read more

0
votes
By Design

Unity default "Particles/Standard Surface" Shader allocates too much mem...

Visual Effects - Legacy

-

Mar 17, 2022

-

Version/s: 2019.4, 2020.3, 2020.3.29f1, 2021.3, 2022.1, 2022.2

How to reproduce: 1. Open the attached "case_1411407" project 2. Open the "Window -> Analysis -> Memory Profiler" window from the me... Read more

0
votes
Fixed

Errors are thrown and Sub Emitter is not reparented when trying to repar...

Visual Effects - Legacy

-

Jan 14, 2021

-

Version/s: 2018.4, 2019.4, 2019.4.17f1, 2020.1, 2020.2

How to reproduce: 1. Open the attached "1306311_Repro" project 2. Open the "NewTest" Scene 3. In the Hierarchy select the "NewA" Gam... Read more

3
votes
Won't Fix

ParticleSystem's Sub Emitter startColor is not applied correctly when Ca...

Visual Effects - Legacy

-

Jul 03, 2020

-

Version/s: 2018.4, 2019.4.1f1, 2020.2

How to reproduce: 1. Open attached "ParticleSubEmitterIssue" project 2. Press the Play button 3. Observe the Game View window Expec... Read more

0
votes
Fixed

Particle System mesh UV coordinates change when mesh's geometry layout i...

Visual Effects - Legacy

-

Aug 10, 2020

-

Version/s: 2019.3.0a7, 2019.4.7f1, 2020.1, 2020.2

How to reproduce: 1. Open user-submitted project (Geom_Layout_Particles.zip) 2. Open the Main scene 3. Enter Play Mode 4. Select the... Read more

1
votes
Fixed

[Particles] UpdateCachedMesh needlessly called when disabling thne enabl...

Visual Effects - Legacy

-

Aug 17, 2020

-

Version/s: 2019.4

This is causing performance issues for users who pool particle systems. This is the function: ParticleSystemRenderer::UpdateCachedM... Read more

0
votes
Fixed

[Android]Particle system is rendered with Artifacts Android when using O...

Visual Effects - Legacy

-

Aug 18, 2020

-

Version/s: 2019.4, 2019.4.5f1, 2020.2

Steps to reproduce: 1. Open user's attached project "Foliage_Test.zip" 2. Build it to Android 3. Notice the purple artifacts on the ... Read more

3
votes
Won't Fix

Particles are facing the Camera instead of up when they are played

Visual Effects - Legacy

-

Aug 19, 2020

-

Version/s: 2018.4, 2019.4.5f1, 2020.2

How to reproduce: 1. Open user's attached "New Unity Project4" project 2. Open the "SampleScene" Scene 3. In the Hierarchy select th... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.