Search Issue Tracker
[Shuriken] Editor freezes when Sub Emitter option is clicked from Partic...
In Particle System, Create and assign a Particle System as Sub Emitter. now create its preset. On clicking Sub Emitter Property in p... Read more
Freeze/crash on DualThreadAllocator<DynamicHeapAllocator<LowLevelAllocat...
Reproduction steps: 1. Open user's attached project 2. Open scene "SampleScene" 3. In the Inspector, Select "Particle System" -- obs... Read more
[shuriken] multiple instances of sub emitter are created with the same n...
while creating and assigning Particle system as Sub Emitter, When multiple times same Particle system is created and assigned as Sub... Read more
Unity crashes when selecting objects in Scene using rectangular selection
Reproduction steps: 1. Open the attached project "SelectionCrash.zip" 2. Open the "test" Scene 3. Open the Scene View 4. Select the ... Read more
Particle Shape Clip Threshold does not affect emitted particle count
Reproduction steps: 1. Open the attached "Project.zip" project 2. Open the "SampleScene" Scene 3. In the Hierarchy, select the "Spar... Read more
ParticleSystem's Sub Emitter startColor is not applied correctly when Ca...
How to reproduce: 1. Open attached "ParticleSubEmitterIssue" project 2. Press the Play button 3. Observe the Game View window Expec... Read more
Particle System mesh UV coordinates change when mesh's geometry layout i...
How to reproduce: 1. Open user-submitted project (Geom_Layout_Particles.zip) 2. Open the Main scene 3. Enter Play Mode 4. Select the... Read more
[Particles] UpdateCachedMesh needlessly called when disabling thne enabl...
This is causing performance issues for users who pool particle systems. This is the function: ParticleSystemRenderer::UpdateCachedM... Read more
[Android]Particle system is rendered with Artifacts Android when using O...
Steps to reproduce: 1. Open user's attached project "Foliage_Test.zip" 2. Build it to Android 3. Notice the purple artifacts on the ... Read more
Particles are facing the Camera instead of up when they are played
How to reproduce: 1. Open user's attached "New Unity Project4" project 2. Open the "SampleScene" Scene 3. In the Hierarchy select th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Select Preset "None" icon changes after switching tabs
- [Android] Crash when using xxHash3 and targeting the ARMv7 Architecture with IL2CPP Scripting Backend
- GameObject reference in a Script Component becomes missing when unpacking a variant of another Prefab variant
- Project Settings vertical separator position is not synchronized with the mouse position when dragging it horizontally
- Crash on PhysicsDebugDraw::SelectFiltering::Update when entering play mode with Physics Debug window docked and unfocused