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Won't Fix
Votes
3
Found in
2018.4
2019.4.5f1
2020.2
Issue ID
1271729
Regression
No
Particles are facing the Camera instead of up when they are played
How to reproduce:
1. Open user's attached "New Unity Project4" project
2. Open the "SampleScene" Scene
3. In the Hierarchy select the "WaterFoam" GameObject (it's a child of the "WaterFoamObj" GameObject)
4. Play the Particle Effect in the Scene view
Expected results: Particles are facing up
Actual results: Particles are facing the camera
Reproducible with: 2018.4.26f1, 2019.4.9f1, 2020.1.3f1, 2020.2.0a21
Comments (2)
-
frikic
Aug 21, 2020 11:11
Its a stretched billboard, so this option you mentioned is not available ;)
-
akashdarshan99
Aug 21, 2020 06:31
Its not a bug, change the Renderer settings to world in here.
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Resolution Note:
We've had a look at this but I think it's risky to try to change again, as it may cause new problems for other users.
We did add a new stretch mode called Freeform Stretching. it's a checkbox under the Stretched Billboard mode, and allows rotation to be applied to the particles. Perhaps it can get you back to the same functionality as before.