Search Issue Tracker
Won't Fix
Votes
3
Found in
2018.4
2019.4.5f1
2020.2
Issue ID
1271729
Regression
No
Particles are facing the Camera instead of up when they are played
How to reproduce:
1. Open user's attached "New Unity Project4" project
2. Open the "SampleScene" Scene
3. In the Hierarchy select the "WaterFoam" GameObject (it's a child of the "WaterFoamObj" GameObject)
4. Play the Particle Effect in the Scene view
Expected results: Particles are facing up
Actual results: Particles are facing the camera
Reproducible with: 2018.4.26f1, 2019.4.9f1, 2020.1.3f1, 2020.2.0a21
Comments (2)
-
frikic
Aug 21, 2020 11:11
Its a stretched billboard, so this option you mentioned is not available ;)
-
akashdarshan99
Aug 21, 2020 06:31
Its not a bug, change the Renderer settings to world in here.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor Role does not sync with the MPPM Play Mode Scenario Role when entering Play mode
- Long asset names cause overlap with the “Find” function in search result tabs
- Editor crashes after entering long Asset name and pressing "Force Quit" in "Moving file failed" pop-up
- Long strings are not truncated in the Assistant search results list
- The Editor freezes indefinitely when copy pasting large amounts of characters into New Scaler Profile Name field in the Adaptive Performance Settings
Resolution Note:
We've had a look at this but I think it's risky to try to change again, as it may cause new problems for other users.
We did add a new stretch mode called Freeform Stretching. it's a checkbox under the Stretched Billboard mode, and allows rotation to be applied to the particles. Perhaps it can get you back to the same functionality as before.