Search Issue Tracker
[Line Renderer] Tolerance value does not get reset on opening a new Editor
Tolerance value does not get reset on opening a new Editor. Ideally in new Editor components value should be set to the default valu... Read more
[Particle System] Ribbon trails are connected in the wrong order when us...
How to reproduce:1. Open user's attached "RibbonTrailsBug.zip" project2. Go to Edit -> Project Settings3. Select the Time menu it... Read more
Crash in StackAllocator::TryDeallocate when calling ParticleSystemRender...
How to reproduce:1. Open user-submitted project (BakeMeshCrash.zip)2. Open the SampleScene3. Enter Play Mode Expected result: the Ed... Read more
ParticleSystem.MainModule.stopAction does not wait till particles of the...
How to reproduce:1. Open the attached project "case_1261459-ParticleSystem"2. Open the Scene "SampleScene"3. Enter the Play Mode4. P... Read more
Particle System doesn't play in the Game view without opening Scene view...
Reproduction steps:1. Open the attached project "repro51549"2. Open "SampleScene"3. Enter Play mode4. Select the Scene view, then th... Read more
Line Renderer color is incorrect when using Linear color space
How to reproduce:1. Open the user's attached project and Scenes/SampleScene scene2. In the Hierarchy window, select Line Renderer an... Read more
Freeze/crash on DualThreadAllocator<DynamicHeapAllocator<LowLevelAllocat...
Reproduction steps:1. Open user's attached project2. Open scene "SampleScene"3. In the Inspector, Select "Particle System"-- observe... Read more
[Shuriken] NullReferenceException is thrown on adding multiple Sub-Emitt...
In Particle System, after enabling sub-emitter option when multiple Sub-Emitter components added in the list resulting NullReference... Read more
[Shuriken] Particles with Rate Over Distance does not emit when moving t...
How to reproduce:1. Open attached project "case1266878.zip" and scene "SampleScene"2. Enter Play Mode and observe Game View3. In Hie... Read more
[Shuriken] Particle travels a shorter distance when in Play Mode
How to reproduce:1. Open project from the attached file "1257373.zip"2. Open the Scene View and select "Particle System" GameObject ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “IndexOutOfRangeException: Index was outside the bounds of the array.” error is thrown when large Text (TMP) GameObject Overflow field is set to Ellipsis
- The OnValidate method is not invoked when reverting changes on a Prefab Variant
- The “+” button to create Labels is not deactivated when no labels can be created due to no Categories existing and does nothing when pressed
- The UIElements "GeometryChangedEvent" is not invoked when modifying "VisualElement.style.translate"
- Prefab Variant does not get updated when changes are made on "OnValidate" method