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[Line Renderer] Reset functionality does not work in Simplify Preview, T...
Reset functionality does not work in Simplify Preview, Tolerance and in Additional Settings Steps to Reproduce: 1. Create a new Pr... Read more
[Line Renderer] Tolerance value does not get reset on opening a new Editor
Tolerance value does not get reset on opening a new Editor. Ideally in new Editor components value should be set to the default valu... Read more
[Particle System] Ribbon trails are connected in the wrong order when us...
How to reproduce: 1. Open user's attached "RibbonTrailsBug.zip" project 2. Go to Edit -> Project Settings 3. Select the Time menu it... Read more
Crash in StackAllocator::TryDeallocate when calling ParticleSystemRender...
How to reproduce: 1. Open user-submitted project (BakeMeshCrash.zip) 2. Open the SampleScene 3. Enter Play Mode Expected result: th... Read more
ParticleSystem.MainModule.stopAction does not wait till particles of the...
How to reproduce: 1. Open the attached project "case_1261459-ParticleSystem" 2. Open the Scene "SampleScene" 3. Enter the Play Mode ... Read more
Particle System is not rendering when CommandBuffer.DrawRenderer() is us...
How to reproduce: 1. Open attached project "URPBugReport.zip" and scene "SampleScene" 2. Enter Play mode 3. Observe Scene or Game v... Read more
Particle System doesn't get rendered into a Texture when using a Command...
How to reproduce: 1. Open the user's attached "URPCommandBufferParticle.zip" project 2. Open the "TestScene" Scene 3. Enter Play Mod... Read more
[Shuriken] NullReferenceException is thrown on adding multiple Sub-Emitt...
In Particle System, after enabling sub-emitter option when multiple Sub-Emitter components added in the list resulting NullReference... Read more
[Shuriken] Particles with Rate Over Distance does not emit when moving t...
How to reproduce: 1. Open attached project "case1266878.zip" and scene "SampleScene" 2. Enter Play Mode and observe Game View 3. In ... Read more
[Shuriken] Particle travels a shorter distance when in Play Mode
How to reproduce: 1. Open project from the attached file "1257373.zip" 2. Open the Scene View and select "Particle System" GameObjec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [TextMeshPro] Warnings are thrown when adding TextMeshPro package
- Scene view Camera cannot be moved when using the mouse, WASD keys, or the move tool
- [Linux] Editor has low FPS in Game View due to RenderPipelineManager.DoRenderLoop_Internal() taking a long time while Player build is normal
- [VisionOS] Material swap does not work for bake to mesh particle system mode
- ScriptableObjects lose the variables added through the Awake() method when the ScriptableObject is selected for the first time