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0
votes
Fixed

Particle trails use the wrong texture when several ParticleSystems are b...

Visual Effects - Legacy

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Aug 01, 2019

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Version/s: 2017.4.31f1, 2018.3.13f1, 2018.4.5f1, 2019.1.0f1, 2019.2.0a11, 2019.3.0a1

How to reproduce:1. Open attached project2. Open Main scene3. Enter the Play Mode Expected results: The rain particle trails are alw... Read more

0
votes
Fixed

Particle System Renderer is not updated during Runtime when SetPropertyB...

Visual Effects - Legacy

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Aug 05, 2019

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Version/s: 2017.4.31f1, 2018.4.4f1, 2019.1.9f1, 2019.2.0b9, 2019.3.0a8

How to reproduce:1. Open the attached project("Test_1174499")2. Enter Play Mode Expected result: Box sprite is displayedActual resul... Read more

0
votes
Fixed

Particle System Start Delay gets reset in child systems when pausing and...

Visual Effects - Legacy

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Aug 21, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.5f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open user-submitted project (ParticleIssue)2. Open the SampleScene3. Select the 'G_Reveal' GameObject and zoom i... Read more

0
votes
Fixed

Calling ParticleSystem.SetParticles does not apply sizes until the next ...

Visual Effects - Legacy

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Aug 28, 2019

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Version/s: 2017.4, 2019.1

Run scene 1 in ParticleRewindIssues.zip, enter play mode and press space to rewind.Notice that sizes don't rewind until space is rel... Read more

0
votes
By Design

Subemiter's Emission position is not the same when emitted by the Parent...

Visual Effects - Legacy

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Oct 17, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce:1. Open the attached project2. Go to the "ParentedParticles" Scene3. Click on the "Parent system" in the Hierarchy ... Read more

0
votes
Fixed

Standard Surface Particle shader reveals objects behind the GameObject w...

Visual Effects - Legacy

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Oct 22, 2019

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Version/s: 2017.4, 2018.4, 2018.4.11f1, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open the attached "UnityDeferredParticles.zip" project2. Load "SampleScene" scene (found in "Scenes" folder)3. E... Read more

0
votes
Fixed

'NullReferenceException' is thrown when selecting multiple Particle Syst...

Visual Effects - Legacy

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Feb 24, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2019.3.0f5, 2020.1

To reproduce:1. Open attached project ("case_1222515.zip")2. From Hierarchy window select "Test1" Game Object3. In the Inspector win... Read more

0
votes
Fixed

TrailRenderer's Normals are facing same direction when its Alignment is ...

Visual Effects - Legacy

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Dec 06, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0f1, 2020.1

How to reproduce:1. Open the attached project's Scene labeled "TrailNormalTest"2. Move the "Trail" GameObject around in the Scene3. ... Read more

0
votes
Fixed

[Shuriken] Particle Sort Mode by Distance does not take Depth into accou...

Visual Effects - Legacy

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Dec 24, 2019

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Version/s: 2017.4, 2020.1, 2020.1.0a13

Reproduction steps:1. Open project in "case_1207573-Bug_Test.zip"2. Open "Scene.unity"3. Notice that Particle System uses Sort Mode ... Read more

0
votes
Won't Fix

Line Renderer line normals are directed to the camera plane when Generat...

Visual Effects - Legacy

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Feb 04, 2020

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Version/s: 2017.4, 2019.3.0f3, 2020.1

How to reproduce:1. Open the attached 'URP-Bug.zip' project2. Open 'SampleScene' Scene3. Notice that 'Default Lit Material (2)' chil... Read more

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