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Fixed in 2020.1.X
Fixed in 2018.4.X, 2019.2.X, 2019.3.X
Calling ParticleSystem.SetParticles does not apply sizes until the next update frame
Run scene 1 in ParticleRewindIssues.zip, enter play mode and press space to rewind.
Notice that sizes don't rewind until space is released.
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