Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2018.4.X, 2019.2.X, 2019.3.X
Votes
0
Found in
2017.4.0f1
2018.4.0f1
2018.4.5f1
2019.2.0a1
2019.3.0a1
2020.1.0a1
Issue ID
1178403
Regression
No
Particle System Start Delay gets reset in child systems when pausing and then unpausing the particle effect
How to reproduce:
1. Open user-submitted project (ParticleIssue)
2. Open the SampleScene
3. Select the 'G_Reveal' GameObject and zoom in on it
4. Play it once - note the explosion effect that happens on the 3-second mark
5. Restart the Particle System and pause it before the 3-second mark
6. Unpause it and wait for the explosion effect
Expected result: explosion effect occurs on the 3-second mark
Actual result: explosion effect start delay is reset and occurs 3 seconds after the particle system is unpaused
Reproducible with: 2017.4.32f1, 2018.4.7f1, 2019.2.2f1, 2019.3.0b1, 2020.1.0a1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animations change speed when rigidbody is added
- Low FPS persists when re-entering Play mode after an extended session in a specific project
- ListView list items in UIToolkit get stuck when reorderMode is set to Animated and they are reordered using two or more fingers on touch devices
- Editor or player crashes when using a deeply nested Particle System with a sub-emitter that has multiple references
- [Metal][iOS] Application freeze when switching between portrait and landscape orientation on iPad Pro
Add comment