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Sub Emitter particle's width is twice its height when Separate Axes in t...
How to reproduce:1. Open the attached project "Any3D.zip"2. Load "SampleScene" scene3. Observe the particles in Game view Expected r... Read more
Applying vertex stream layout to a particle system does not work in Pref...
How to reproduce:1. Open the attached "VertexStreamsPrefab.zip" project2. In the Project window, open the "Rain" prefab3. In the Ins... Read more
The Key does not add in the Trail Renderer when adding from Right-Click ...
How to reproduce:1. Open "SampleScene" Scene in the attached "repro1179947.zip" Project2. Click on "Main Camera" GameObject3. Right-... Read more
[Shuriken] Text overlaps with the dropdown icon in the Particle Effect w...
[Shuriken] Text overlaps with the dropdown icon in the Particle Effect window when Simulate layers is set to Ignore Raycast Text ove... Read more
[Shuriken] light prefab asset can't be located from asset finder in part...
[Shuriken] light prefab asset can't be located from asset finder in particle effects Steps To Reproduce:1. Create a new project2. In... Read more
Particle System is not playing on awake when Reload Scene enter Play mod...
How to reproduce:1. Open the attached project "1180343.zip"2. Enter Play mode Expected result: Particle System starts playingActual ... Read more
[Editor] Particle rendering breaks if loading RenderDoc after rendering ...
Create empty project Create Particle System Play Particle System Load RenderDoc via the in-Editor button Notice particle rendering i... Read more
Particle System does not update the referenced Sprite when changing PPU ...
Reproduction steps:1. Open the project from the attached file "1249923.zip"2. Open the SampleScene and select "Particle System" in t... Read more
[Main] Particles using mesh shape emission don't emit if the start color...
Repro steps:1. Create a new particle system2. Set the emission shape to mesh and assign a default cube3. Change the start color's al... Read more
OnValidate is called every Frame when Prefab Asset in Project Window is ...
How to reproduce:1. Open user's attached project (OnValidateCalledEveryFrame.zip)2. In Project Window select "Spline" prefab Expecte... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions