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0
votes
Fixed

Sub Emitter particle's width is twice its height when Separate Axes in t...

Visual Effects - Legacy

-

Sep 20, 2019

-

Version/s: 2018.4.0f1, 2018.4.9f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open the attached project "Any3D.zip" 2. Load "SampleScene" scene 3. Observe the particles in Game view Expect... Read more

0
votes
Fixed

Applying vertex stream layout to a particle system does not work in Pref...

Visual Effects - Legacy

-

Aug 29, 2019

-

Version/s: 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce: 1. Open the attached "VertexStreamsPrefab.zip" project 2. In the Project window, open the "Rain" prefab 3. In the ... Read more

0
votes
Duplicate

The Key does not add in the Trail Renderer when adding from Right-Click ...

Visual Effects - Legacy

-

Aug 28, 2019

-

Version/s: 2019.2.0b4, 2019.2.2f1, 2019.3.0a4, 2020.1.0a1

How to reproduce: 1. Open "SampleScene" Scene in the attached "repro1179947.zip" Project 2. Click on "Main Camera" GameObject 3. Rig... Read more

0
votes
Fixed

[Shuriken] Text overlaps with the dropdown icon in the Particle Effect w...

Visual Effects - Legacy

-

Aug 29, 2019

-

Version/s: 2019.3.0a3, 2019.3.0b1

[Shuriken] Text overlaps with the dropdown icon in the Particle Effect window when Simulate layers is set to Ignore Raycast Text o... Read more

0
votes
By Design

[Shuriken] light prefab asset can't be located from asset finder in part...

Visual Effects - Legacy

-

Aug 30, 2019

-

Version/s: 2018.3.0f2

[Shuriken] light prefab asset can't be located from asset finder in particle effects Steps To Reproduce: 1. Create a new project ... Read more

1
votes
Fixed

Particle System is not playing on awake when Reload Scene enter Play mod...

Visual Effects - Legacy

-

Aug 29, 2019

-

Version/s: 2019.3, 2019.3.0b1, 2020.1.0a1

How to reproduce: 1. Open the attached project "1180343.zip" 2. Enter Play mode Expected result: Particle System starts playing Act... Read more

0
votes
Fixed

[Editor] Particle rendering breaks if loading RenderDoc after rendering ...

Visual Effects - Legacy

-

May 18, 2021

-

Version/s: 2019.4

* Create empty project * Create Particle System * Play Particle System * Load RenderDoc via the in-Editor button * Notice particle r... Read more

0
votes
Won't Fix

Particle System does not update the referenced Sprite when changing PPU ...

Visual Effects - Legacy

-

May 23, 2020

-

Version/s: 2018.4, 2019.3.1f1, 2020.2

Reproduction steps: 1. Open the project from the attached file "1249923.zip" 2. Open the SampleScene and select "Particle System" in... Read more

0
votes
Won't Fix

[Main] Particles using mesh shape emission don't emit if the start color...

Visual Effects - Legacy

-

Sep 19, 2019

-

Version/s: 2019.3.0b4

Repro steps: 1. Create a new particle system 2. Set the emission shape to mesh and assign a default cube 3. Change the start color's... Read more

0
votes
Fixed

OnValidate is called every Frame when Prefab Asset in Project Window is ...

Visual Effects - Legacy

-

Aug 24, 2019

-

Version/s: 2019.1.0f2, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open user's attached project (OnValidateCalledEveryFrame.zip) 2. In Project Window select "Spline" prefab Expe... Read more

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