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Sub Emitter particle's width is twice its height when Separate Axes in t...
How to reproduce: 1. Open the attached project "Any3D.zip" 2. Load "SampleScene" scene 3. Observe the particles in Game view Expect... Read more
Applying vertex stream layout to a particle system does not work in Pref...
How to reproduce: 1. Open the attached "VertexStreamsPrefab.zip" project 2. In the Project window, open the "Rain" prefab 3. In the ... Read more
The Key does not add in the Trail Renderer when adding from Right-Click ...
How to reproduce: 1. Open "SampleScene" Scene in the attached "repro1179947.zip" Project 2. Click on "Main Camera" GameObject 3. Rig... Read more
[Shuriken] Text overlaps with the dropdown icon in the Particle Effect w...
[Shuriken] Text overlaps with the dropdown icon in the Particle Effect window when Simulate layers is set to Ignore Raycast Text o... Read more
[Shuriken] light prefab asset can't be located from asset finder in part...
[Shuriken] light prefab asset can't be located from asset finder in particle effects Steps To Reproduce: 1. Create a new project ... Read more
Particle System is not playing on awake when Reload Scene enter Play mod...
How to reproduce: 1. Open the attached project "1180343.zip" 2. Enter Play mode Expected result: Particle System starts playing Act... Read more
[Editor] Particle rendering breaks if loading RenderDoc after rendering ...
* Create empty project * Create Particle System * Play Particle System * Load RenderDoc via the in-Editor button * Notice particle r... Read more
Particle System does not update the referenced Sprite when changing PPU ...
Reproduction steps: 1. Open the project from the attached file "1249923.zip" 2. Open the SampleScene and select "Particle System" in... Read more
[Main] Particles using mesh shape emission don't emit if the start color...
Repro steps: 1. Create a new particle system 2. Set the emission shape to mesh and assign a default cube 3. Change the start color's... Read more
OnValidate is called every Frame when Prefab Asset in Project Window is ...
How to reproduce: 1. Open user's attached project (OnValidateCalledEveryFrame.zip) 2. In Project Window select "Spline" prefab Expe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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