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0
votes
Fixed

Particle SubEmitter simulation is not completed when previewing

Visual Effects - Legacy

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May 25, 2023

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Version/s: 2022.3.0f1, 2023.1.0b19, 2023.2.0a17

Reproduction steps:1. Open the attached project "particle-parent-testnew"2. Play the Particle simulation Expected result: the simula... Read more

0
votes
Fixed

[Mobile] UpdateTpl<>() crashes when playing Particle System with Emissio...

Visual Effects - Legacy

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Oct 22, 2018

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Version/s: 2018.2.11f1

To reproduce: 1. Download attached project "ParticleCrashBug.zip" and open in Unity2. Open "SampleScene" scene3. Build for Mobile4. ... Read more

8
votes
Fixed

Particle System emits particles in wrong direction when using Shape Rota...

Visual Effects - Legacy

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May 18, 2018

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Version/s: 2018.1.0b3, 2018.2.0b4

How to reproduce:1. Open user's project ("ParticleRotationReport.zip")2. Open scene "ParticlesRotation"3. Select "UseShapeRotation" ... Read more

3
votes
Fixed

BakeMesh / BakeTrailsMesh crashes if update jobs are running

Visual Effects - Legacy

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May 03, 2018

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Version/s: 2018.2

Simply add system-&gt;SyncJobs(false) to BakeMesh and BakeTrailsMesh functions Read more

1
votes
Fixed

Phantom mesh is rendered at (0, 0, 0) with mesh particle GPU instancing

Visual Effects - Legacy

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May 02, 2018

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Version/s: 2018.1.0f2

To reproduce: 1. Import the package into the project (bugreport 20180503 particle GPU instancing glitch.unitypackage)2. Open the "de... Read more

0
votes
Fixed

[Shuriken] "ArgumentException" is thrown on console when editing points ...

Visual Effects - Legacy

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May 07, 2018

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Version/s: 2018.2.0b3

"ArgumentException" is thrown on console when editing points on the line in "LineRenderer" component Steps to Reproduce:1. Create a ... Read more

0
votes
Fixed

[Shuriken] NullReferenceException is thrown on adding multiple Sub-Emitt...

Visual Effects - Legacy

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Jul 29, 2020

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Version/s: 2020.2.0a20

In Particle System, after enabling sub-emitter option when multiple Sub-Emitter components added in the list resulting NullReference... Read more

0
votes
Fixed

Particle System that has a Stop Action gets cleared after being paused f...

Visual Effects - Legacy

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Jan 20, 2020

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Version/s: 2019.3.0b8, 2019.3.0f3, 2020.1.0a9

How to reproduce:1. Open user-submitted project (ParticleSystemClearingWhenPaused) and SampleScene2. Select 'Particle System' GameOb... Read more

0
votes
Fixed

gParticleSystemTRSInterest|gParticleSystemScaleInterest not cleaned up p...

Visual Effects - Legacy

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Nov 01, 2018

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Version/s:

1) Create a new project and import the Unity Tower Defense Template from the asset store.2) Load the MainMenu scene and press play.3... Read more

0
votes
Won't Fix

Particle trail from the Trails module deforms and twists when the GameOb...

Visual Effects - Legacy

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May 24, 2022

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Version/s: 2023.1.0a25, 2023.2.0a1

Steps to reproduce:1. Open the attached project "particletwist.zip"2. Open Scenes/SampleScene3. Enter the Play Mode4. Observe the Tr... Read more

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