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Unity crashes at KeyframeTpl<float>::Transfer<StreamedBinaryWrite<0>> wh...
1. Launch Unity and open Case Repro project 2. Open "SkyMaster 3.4 ATOLL DEMO 3 v3.4.8" scene 3. Press play Expected result: Scene ... Read more
LineRenderer does not render lines straight when Positions are under 1 o...
Reproduction steps: 1. Open the attached project ("1322317_R.zip") 2. Open the "SampleScene" scene 3. Observe the LineRenderer inner... Read more
gParticleSystemTRSInterest|gParticleSystemScaleInterest not cleaned up p...
1) Create a new project and import the Unity Tower Defense Template from the asset store. 2) Load the MainMenu scene and press play.... Read more
Editor crahes on DynamicHeapAllocator::Allocate on a VM
Steps to repro: 1. Connect to Enviroman 2. Open "project" in Unity HUB 2. Open Assets -> Shuriken Salvo -> Scenes -> single_project... Read more
Assertion failed thrown when running Particle System with Texture Sheet ...
Reproduction steps: 1. Open the user's attached project 2. Open scene 'Scenes/SampleScene' 3. Make sure that 'Poison Area/Green Clou... Read more
Custom Simulation Space renders Ribbon Trail Particles incorrectly
To reproduce: 1. Download project "CustomSimulationSpaceBug.zip" and open in Unity 2. Open "Main" scene 3. Enter Play mode 4. Obser... Read more
[3D Rotation] Velocity align along with 3D start rotation and transform ...
Repro steps: 1. Open Scene1 from the attached project. 2. If it's not already previewing, select Pulse Effect in the hierarchy to m... Read more
ParticleSystem.Simulate has a noticeable delay
How to reproduce: 1. Download attached project file and open scene '1' 2. Enter Play Mode You can see the white particle of particl... Read more
Particle System that has a Stop Action gets cleared after being paused f...
How to reproduce: 1. Open user-submitted project (ParticleSystemClearingWhenPaused) and SampleScene 2. Select 'Particle System' Game... Read more
[Improved Prefab] Override indicator won't show when the "Renderer" Modu...
Note: Bug reported against Improved Prefabs build but underlying issue is an old one: That the Renderer module header doesn't go thr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow