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[Particle System] Flip U/V settings ignored after enabling Custom Vertex...
How to reproduce:1. Open the attached project "vertexFlip.zip"2. Open scene "uv"3. Make sure that Particle System > Renderer >... Read more
"Linear" Color Space doesn't reproduce accurate particle colors
Reproduction steps: 1. Open "Linear color space particles.zip" project2. Click on "Particle System 5%" in the Hierarchy window3. Cli... Read more
OnValidate is called every Frame when Prefab Asset in Project Window is ...
How to reproduce:1. Open user's attached project (OnValidateCalledEveryFrame.zip)2. In Project Window select "Spline" prefab Expecte... Read more
Particle System prefab color preview in prefab edit mode is different th...
Reproduction steps:1. Open the attached “IN-20349 particle system prefab.zip“ project2. Open “SampleScene” scene3. Select “IN-20349_... Read more
“Trail Renderer” window doesn’t disappear, and the “MissingReferenceExce...
How to reproduce:1. Create a new project2. In the Hierarchy window, add “Trail” (Right click > Effects > Trail)3. In the “Trai... Read more
[Noise] Significant slow down when selecting a system with a large playb...
Repro steps:1. Open Scene1 from the attached project.2. Select the particle system, advance the playback time to 800, and deselect t... Read more
Particle System disappears when Start Rotation is set to a high number
How to reproduce:1. Download project "ParticlesIssue.zip" and open in Unity2. Enter "bug" scene3. Select Particle System and set Sta... Read more
BakeMesh / BakeTrailsMesh crashes if update jobs are running
Simply add system->SyncJobs(false) to BakeMesh and BakeTrailsMesh functions Read more
[Emission] m_Bursts.Array.data[0].countCurve.scalar has disappeared! whe...
Repro steps: 1. Open Scene1 from the attached project (or create a new particle system, add a burst, and set bust to curve).2. Selec... Read more
Unity crashes at KeyframeTpl<float>::Transfer<StreamedBinaryWrite<0>> wh...
1. Launch Unity and open Case Repro project2. Open "SkyMaster 3.4 ATOLL DEMO 3 v3.4.8" scene3. Press play Expected result: Scene is ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default