Search Issue Tracker

Fixed in 2018.1.X

Fixed in 2017.3.X



Found in


Issue ID




[Particle System] Flip U/V settings ignored after enabling Custom Vertex Streams

Visual Effects - Legacy


How to reproduce:
1. Open the attached project ""
2. Open scene "uv"
3. Make sure that Particle System > Renderer > Custom Vertex Streams = true
4. Observe the Particle behavior

Expected result: The particles (checkmarks) are randomly flipped (as with Custom Vertex Streams = false)
Actual result: the particles are not affected by Flip U/V settings

Reproduced with: 5.6.0b1, 5.6.2f1, 2017.1.1f1, 2017.1.2p2, 2017.2.0p1, 2017.3.0b7, 2018.1.0a2
Not reproducible with: 5.6.0a1, 5.5.4f1
Regression introduced 5.6.0b1

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.