Search Issue Tracker
Fixed in 2018.2
Votes
2
Found in
2017.1.0p2
Issue ID
963250
Regression
No
"Linear" Color Space doesn't reproduce accurate particle colors
Reproduction steps:
1. Open "Linear color space particles.zip" project
2. Click on "Particle System 5%" in the Hierarchy window
3. Click on "Start Color" in the Inspector window
4. See the Hex Color: #0C0C0CFF
5. Click on the Color Picker tool
6. Click on the Particle
7. See that the Hex Color is: #3B3B3BFF
Expected Result: The "Start Color" Hex Color should be the same as the output in the Particles
Actual Result: The "Start Color" Hex Color is different from the actual output color
Reproduced with: 2018.1.0a2, 2017.3.0b7, 2017.2.0p1, 2017.1.2p2, 5.6.4p1, 5.5.5p1 and 5.4.6f3 (#3D3D3DFF)
Note:
The is no lighting in the scene
Ambient lighting is set to Black
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [IL2CPP] UnityLinker error when building
- [macOS] VideoPlayer.clockTime gets stuck for a few frames when starting to play a video
- VideoPlayer.StepForward() does not VideoPlayer.OnFrameReady when using a non-transcoded video
- [Android] A few frames of audio is played when VideoPlayer.Prepare() is called with audio output mode set to Audio Source
- [Android] Audio is only stopped after a delay when VideoPlayer.Pause() is called
Add comment