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[MacOS] VideoPlayer Audio is out of Sync
How to reproduce: 1. Download and open the attached project 'videoproject.zip' from Google Drive 2. Open scene 'SampleScene' 3. Buil... Read more
Video Script Playable Track not working as expected -- cannot properly m...
When using the Video playables from the Default Playable package (https://assetstore.unity.com/packages/essentials/default-playables... Read more
WindowsVideoMedia error when Playing scene
Reproduction steps: 1. Open user attached Project "HPCL_Alpha_V1" 2. Open "Assets/Scenes_1/HomeScreen 72_ppi" Scene 3. Press Play 4.... Read more
Changing VideoPlayer.frame before playing the video does not change Vide...
Reproduction steps: 1. Download and open the attached project "case_1283295-VideoPlayer_Bug_Report.zip" 2. Open "Video Scene" 3. Ent... Read more
Video starts playing from an arbitrary frame when VideoPlayer.Pause is c...
Reproduction steps: 1. Download and open the attached project "case_1283295-VideoPlayer_Bug_Report.zip" 2. Open "Video Scene" 3. Ent... Read more
VideoPlayer.frame returns last frame of the paused video instead of fram...
How to reproduce: 1. Open the attached '1290698.zip' project 2. Open 'SampleScene' Scene 3. Enter Play Mode 4. Drag the slider and o... Read more
A few frames of audio is played when VideoPlayer.Prepare() is called wit...
Reproduction steps: 1. Download and open the submitted project "VideoPlayer_Bug_Report.zip" 2. Build and run for Android 3. Press Pr... Read more
VideoPlayer.frame and VideoPlayer.time do not get updated after seeking ...
Reproduction steps: 1. Open attached project "case_1283295-VideoPlayer_Bug_Report" from the link in edit and load Scene "Video Scene... Read more
[Undo] Transcode checkbox gets undone together with any of the child che...
How to reproduce: 1. Open the attached project "undoTrunk.zip" 2. Select the mp4 file named "video" in the Project window 3. Check "... Read more
Crash when calling PausePlayback after VideoPlayer has been destroyed
Reproduction steps: 1. Open LINKED_PROJECT Project 2. Open "Assets/Scenes_1/HomeScreen 72_ppi" Scene 3. Press Play 4. Select Level 1... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file