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Version Control Check Out window not popping up when using Provider.Chec...
To reproduce: 1. Download attached project "BombBall.zip" and open in Unity 2. Open "RootScene" scene 3. Go to Edit > Project Setti... Read more
Can’t move a folder when using Perforce integration
When using Perforce version control integration, it fails to submit a changeset that moves a folder into another folder. Read more
[Perforce] Unity fails to checkout project assets
To Reproduce: 1. Put attached project inside a workspace & set up a connection to Perforce. 2. Submit everything in the default ch... Read more
Files checkboxes remain unchecked when selecting the 'All' option in Col...
Reproduction steps: 1. Open the attached '1382253-sample' project 2. Go to 'Window -> Collaborate' 3. Check the 'All' checkbox Expe... Read more
Version Control Checkout Failed Window is popped instead of throwing exc...
Steps to reproduce: 1. Setup Perforce server with 2 users (UserA and UserB) and 2 Workspaces (WorkspaceA and WorkspaceB) 2. Add the ... Read more
Crash on Demo.unity.meta file when opening project
How to reproduce: 1. Open the attached user project "-RPG-.zip" 2. Observe crash Reproducible with: 2019.4.30f1, 2020.3.18f1, 2021.... Read more
[Perforce] Unnecessary checkout for .dll files when Reimporting them in ...
How to reproduce: 1. Open a new project 2. Add the attached "MeshExtension.dll" to the Assets folder 3. Create a Perforce stream for... Read more
Meta files are not re-added in the Perforce after they've are recreated ...
Reproduction steps: 1. Setup Perforce Server and a Workspace 2. Create an empty project under the Workspace root 3. Create a new fo... Read more
UnityYAMLMerge does not work with with TortoiseSVN
Reproduction steps: 1. Open attached project "SmartMerge_TestSetup.zip" in version that's to be tested 2. Setup UnityYAMLMerge (http... Read more
UnityYAMLMerge does not respect EditorSettings.serializeInlineMappingsOn...
How to reproduce: 1. Extract the attached project named "BUG_YamlMerge.zip" 2. Open SceneLeft.unity with a text editor (Located in t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- [HDRP] Decal Projector with layer mask "nothing" doesn't affect transparent objects when Decal Layers are disabled in frame settings
- "MonoBehaviour.OnApplicationQuit" is still called when quitting is canceled by “Application.wantsToQuit“ returning false
- [2D SG/VFX] Surface options are not shown in Output Inspector when 2D Sprite SG is assigned to VFX
- Collisions are incorrectly registered when setting a joint motor every frame causes
- Terrain shadows flicker while moving the Camera in the Player when Terrain contains GPU instanced materials