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Editor sometimes doesn't detect Prefab changes when project is updated ...
How to reproduce: 1. Contact me for the project, or setup SVN on a project with Prefabs and Settings 2. On computer one, make a chan... Read more
[Version Control] Perforce & Plastic SCM plugins cause Editor slowdown
Steps to repro 1) Set up Perforce server on network (Plastic SCM not tested) 2) Set up Perforce client (P4V) on local machine, con... Read more
[Perforce] Duplicating an asset with Perforce intergration doesn't set f...
To reproduce: 1. Inport and set-up perforce 2. Sync a PSD texture from Perforce, but do not check it out 3. In the Project view dup... Read more
"Version Control Check Out Failed" Dialog is black when an exclusively c...
How to reproduce: 1. Create a new project and connect it to perforce 2. Make sure the "Overwrite Failed Checkout Assets" option in P... Read more
Asset refresh is slightly slower when Hidden Meta Files are used (at lea...
To reproduce: 1. Create a new project 2. Set version control to Hidden Meta Files 3. With the mouse focus and unfocus the editor win... Read more
[VCS] Inspector Check Out button does not show up when the initial selec...
How to reproduce: 1. Create a new project in your preferred workspace and open it 2. Connect it to Perforce 3. Create 3 new scripts ... Read more
[Cache Server] Windows and OSX folders with nodejs executables are misse...
Steps: 1. Try to run Cache Server on Win or OSX ==> Cannot be started because nodejs executable is missed Regression at least from ... Read more
[VCS] Perforce support missing scene checkout the first time an inspecte...
When using Unity Perforce support, some changes to the scene file which cause it to be dirtied do not check the file out from Perfor... Read more
[VCS] Multiple options greyed out in context menu when right-clicking As...
1. On a machine with PlasticSCM set up, create a new project. 2. Set the Version Control to PlasticSCM. (Project Settings -> Editor,... Read more
GenerateID is not allowed to be called during serialization, call it fro...
An error is thrown when opening the project. After opening it, Unity somehow corrupts and starts throwing this error when creating n... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails with "Shader error in 'BK/StandardLayered" when using a custom shader
- Crash on SkinnedMeshRenderer::UpdateSkinnedMeshes when interacting with the Editor in a specific Scene
- Packman: "My Assets" filters section doesn't rescale on filter sections collapse
- "DrawDepthNormalPrepass" exceptions are thrown in Editor when Ctrl key is held with specific renderer settings
- Script file name changes do not display in Editor when Compiler errors are present