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Editor sometimes doesn't detect Prefab changes when project is updated ...
How to reproduce:1. Contact me for the project, or setup SVN on a project with Prefabs and Settings2. On computer one, make a change... Read more
[Version Control] Perforce & Plastic SCM plugins cause Editor slowdown
Steps to repro 1) Set up Perforce server on network (Plastic SCM not tested)2) Set up Perforce client (P4V) on local machine, connec... Read more
[Perforce] Duplicating an asset with Perforce intergration doesn't set f...
To reproduce:1. Inport and set-up perforce2. Sync a PSD texture from Perforce, but do not check it out3. In the Project view duplica... Read more
Project Settings window disappears when enabling or disabling Unity VCS ...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Project Settings window (Edit > Project S... Read more
Asset refresh is slightly slower when Hidden Meta Files are used (at lea...
To reproduce:1. Create a new project2. Set version control to Hidden Meta Files3. With the mouse focus and unfocus the editor window... Read more
[VCS] Inspector Check Out button does not show up when the initial selec...
How to reproduce:1. Create a new project in your preferred workspace and open it2. Connect it to Perforce3. Create 3 new scripts and... Read more
[Cache Server] Windows and OSX folders with nodejs executables are misse...
Steps:1. Try to run Cache Server on Win or OSX==>Cannot be started because nodejs executable is missed Regression at least from 5... Read more
[VCS] Perforce support missing scene checkout the first time an inspecte...
When using Unity Perforce support, some changes to the scene file which cause it to be dirtied do not check the file out from Perfor... Read more
[VCS] Multiple options greyed out in context menu when right-clicking As...
1. On a machine with PlasticSCM set up, create a new project.2. Set the Version Control to PlasticSCM. (Project Settings -> Edito... Read more
GenerateID is not allowed to be called during serialization, call it fro...
An error is thrown when opening the project. After opening it, Unity somehow corrupts and starts throwing this error when creating n... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Destroying assets is not permitted to avoid data loss” error thrown when creating a second Tile Palette Brush Pick Asset
- The “Copy to clipboard” button has no hover or click animations when hovering and clicking the “Copy to clipboard” button after selecting an issue from the “Code” tab of the Project Auditor window
- Saved Tile Palette Brush List items become malformed causing the list to become cut off when decreasing the Pick size with the slider
- Foldout triangle icons and the foldouts titles are not aligned/centered in the “Assembly” and “Areas” Filter windows of the Project Auditor window
- High MeshSkinning duration when using Vulkan