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0
votes
Fixed

Perforce Plugin causes ArgumentOutOfRangeException in batchmode

Version Control

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Jan 30, 2020

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Version/s: 2019.3.0b11, 2019.3.0f6

How to reproduce:1. Open the attached project and make sure Perforce is selected as the Version Control2. Close the Editor3. Run bui... Read more

0
votes
Fixed

[VCS] Files in VCCache remain mapped to wrong name after renaming (move ...

Version Control

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Sep 03, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1, 2020.1.0a3

How to reproduce:1. Create a new project in your preferred workspace and open it2. Connect it to Perforce and uncheck "Automatic Add... Read more

0
votes
Fixed

[VCS] Modifying texture import settings also checks out the asset itself...

Version Control

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Jun 13, 2019

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Version/s: 2019.3.0a3

It seems that when user modifies import settings of various assets, both the asset and the .meta file of it are checked out in Perfo... Read more

0
votes
Not Reproducible

Editor sometimes doesn't detect Prefab changes when project is updated ...

Version Control

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Feb 28, 2019

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Version/s: 2017.4.0f1, 2017.4.12f1

How to reproduce:1. Contact me for the project, or setup SVN on a project with Prefabs and Settings2. On computer one, make a change... Read more

0
votes
By Design

Asset refresh is slightly slower when Hidden Meta Files are used (at lea...

Version Control

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Apr 08, 2019

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Version/s: 2018.2.0a1, 2018.2.14f1

To reproduce:1. Create a new project2. Set version control to Hidden Meta Files3. With the mouse focus and unfocus the editor window... Read more

0
votes
Fixed

VCS: add user option to disable overlay icons (some people don't use edi...

Version Control

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May 17, 2019

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Version/s: 2019.3.0a3

Some people only use editor VCS integration to do "Checkout/Add" on assets in Perforce, and they do all other work (submit, get late... Read more

0
votes
Fixed

[Perforce] Files ignored in P4 Stream view cause constant warnings or pe...

Version Control

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Apr 24, 2019

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Version/s: 2017.3, 2018.3, 2018.3.12f1, 2019.1, 2019.2

Reproduction steps: 1. Run a Local Perforce Server using p4d2. Connect to the Server3. Set-up appropriate Workspaces4. Launch Unity ... Read more

0
votes
Fixed

[VCS] "Invalid AssetDatabase path" warnings for IsOpenForEdit with built...

Version Control

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May 28, 2019

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Version/s: 2018.3.0a1, 2018.4.0f1, 2019.1.0a11

How to reproduce:1. Create a new project2. Change its version control mode to use Perforce (No input is needed, simply changing the ... Read more

3
votes
Won't Fix

[VCS] Provider operations should allow working on files outside of project

Version Control

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Jan 31, 2020

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Version/s:

VersionControl.Provider operations (checkout, add, ...) today only work on paths that are known to the asset database & are vers... Read more

0
votes
Fixed

[VCS] Workflow: Moving assets should be optionally allowed even when the...

Version Control

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Nov 01, 2019

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Version/s:

In most normal cases, something being checked out or marked for delete remotely should prevent operations like renaming or moving an... Read more

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